RuneScape: Dragonwilds

RuneScape: Dragonwilds

Torches
Brightness of torches is way overblown. Instead of casting a flickering warm light they are full on over the top eye blindingly bright. Could you tone those down please.
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Showing 1-6 of 6 comments
Yes torches must be toned down. With 2-3 torches INSIDE a house, all is glowing orange. And the light also goes THROUGH the walls outside, so your house is shinging like the walls are burning :(

1) make radius of torches way more smaller.
2) make house walls impenetrable by light sources.
It's because of that bloom issue they need to fix. Once they get the bloom in order, Torches should be mostly fine. The bloom is actually the only reason I use orange torches, because the blue and purple ones are so damn bright.
Quibbly May 3 @ 2:40pm 
It just reminds me of the glowing light of Jesus. It makes me warm inside and out
Originally posted by Skywalker:
Yes torches must be toned down. With 2-3 torches INSIDE a house, all is glowing orange. And the light also goes THROUGH the walls outside, so your house is shinging like the walls are burning :(

1) make radius of torches way more smaller.
2) make house walls impenetrable by light sources.

That would require 2 minutes of messing with camera settings in Unreal...
Originally posted by Rose Brigade:
It's because of that bloom issue they need to fix. Once they get the bloom in order, Torches should be mostly fine.

I set bloom manualy in the engine.ini = 0 ... but even with 0 bloom every torch is way over the top and light the house into a burning orange thing :(
have you tried making a lampshade?
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