RuneScape: Dragonwilds

RuneScape: Dragonwilds

QtheVampire Apr 29 @ 8:02am
2
1
Fake Runescape Game and No Lessons Learned from Valheim
Mod the dragon attacks out. Mod being hunted out. Mod out thirst, food, and sleep. Mod out the building limits. Now it's playable.
< >
Showing 1-15 of 44 comments
ASTA Apr 29 @ 8:12am 
lol
Wolfy6 Apr 29 @ 8:25am 
Originally posted by QtheVampire:
Mod the dragon attacks out. Mod being hunted out. Mod out thirst, food, and sleep. Mod out the building limits. Now it's playable.
Womp womp
bro crashed :sob:
Hasenearl Apr 29 @ 10:14am 
You just modded the whole survival out of a survival game XD
Originally posted by QtheVampire:
Mod the dragon attacks out. Mod being hunted out. Mod out thirst, food, and sleep. Mod out the building limits. Now it's playable.
So survival game without survival elements? Just go play Pokemon or something dude, lol you'll probably have more fun if you can't stand the very elements that make up a game genre
Yeah I modded having to eat and drink every 2 minutes out of the game because that is a brain-dead mechanic, and it feels great. It is not a "survival element" when it becomes an excessively demanding aspect of the gameplay loop. Eat-drink-sleep in Dragonwilds is a total impediment to actually interacting with the content and bad game design. Survival games are more than just an eating simulator you re-re. Go play cookie-clicker or something dude. That's probably more your speed.
Lucent Apr 29 @ 11:25am 
Originally posted by QtheVampire:
Yeah I modded having to eat and drink every 2 minutes out of the game because that is a brain-dead mechanic, and it feels great. It is not a "survival element" when it becomes an excessively demanding aspect of the gameplay loop. Eat-drink-sleep in Dragonwilds is a total impediment to actually interacting with the content and bad game design. Survival games are more than just an eating simulator you re-re. Go play cookie-clicker or something dude. That's probably more your speed.
>buys game in a genre.
>is mad about core elements of said genre
>says other people are dumb for laughing at them.

k
Originally posted by QtheVampire:
Yeah I modded having to eat and drink every 2 minutes out of the game because that is a brain-dead mechanic, and it feels great. It is not a "survival element" when it becomes an excessively demanding aspect of the gameplay loop. Eat-drink-sleep in Dragonwilds is a total impediment to actually interacting with the content and bad game design. Survival games are more than just an eating simulator you re-re. Go play cookie-clicker or something dude. That's probably more your speed.

lol I like how your first instinct is to call anyone who disagrees with you a "re-re". It really shows the level of stupidity you're on to really not only stoop to that level of cringe, but to actually use the term un-ironically.
Dude you bought a game that has survival mechanics, and called them brain-dead mechanics. You're the type of person to buy ARK and mod out the dinosaurs because they kept killing you every time you walked out your door.
If you can't play a Survival game for its.. you know... Survival Elements, then why bother buying a Survival Crafter. Sounds more like OSRS is more your speed, fitting because its more brain-dead than Cookie Clicker xD
Originally posted by QtheVampire:
Mod the dragon attacks out. Mod being hunted out. Mod out thirst, food, and sleep. Mod out the building limits. Now it's playable.

Why did you buy a survival game, when you dont like survival games?

"Eating and drinking is bad game design" not for a survival game it isn't... And its excessively easy to deal with.. just eat twice in an ingame day, cooked stuff can fully fill you up, heck you can get away with just eating once a day too if you fill up at the start just as you wake up, and throw stuff into the cooker just before you sleep.. Takes no time away from the rest of the game.

You don't like survival games though clearly...
Last edited by Holy Athena; Apr 29 @ 2:26pm
Wolfy6 Apr 29 @ 2:33pm 
Originally posted by Holy Athena:
Originally posted by QtheVampire:
Mod the dragon attacks out. Mod being hunted out. Mod out thirst, food, and sleep. Mod out the building limits. Now it's playable.

Why did you buy a survival game, when you dont like survival games?

"Eating and drinking is bad game design" not for a survival game it isn't... And its excessively easy to deal with.. just eat twice in an ingame day, cooked stuff can fully fill you up, heck you can get away with just eating once a day too if you fill up at the start just as you wake up, and throw stuff into the cooker just before you sleep.. Takes no time away from the rest of the game.

You don't like survival games though clearly...
Clearly just a Steam Point farmer. No way someone whines about survival aspects and then puts over 50 hours into the game lol
Originally posted by QtheVampire:
Yeah I modded having to eat and drink every 2 minutes out of the game because that is a brain-dead mechanic, and it feels great. It is not a "survival element" when it becomes an excessively demanding aspect of the gameplay loop. Eat-drink-sleep in Dragonwilds is a total impediment to actually interacting with the content and bad game design. Survival games are more than just an eating simulator you re-re. Go play cookie-clicker or something dude. That's probably more your speed.

What is wrong with parents these days!!?? yeesh
Originally posted by Wolfy6:
Originally posted by Holy Athena:

Why did you buy a survival game, when you dont like survival games?

"Eating and drinking is bad game design" not for a survival game it isn't... And its excessively easy to deal with.. just eat twice in an ingame day, cooked stuff can fully fill you up, heck you can get away with just eating once a day too if you fill up at the start just as you wake up, and throw stuff into the cooker just before you sleep.. Takes no time away from the rest of the game.

You don't like survival games though clearly...
Clearly just a Steam Point farmer. No way someone whines about survival aspects and then puts over 50 hours into the game lol

well clearly he modded out what he doesn't like.. So he's not a point farmer.. He legitimately believes what he's saying.
While this person must be trolling, I'll treat it as a legitimate opinion for the purpose of my response. Modding out survival from a survival game seems rather silly overall. Though I do like that mods allow people to create the experience they personally wish to have.

I do think having a settings toggle for raids would be helpful. Not everyone enjoys their base being constantly damaged after they spend a lot of time to make it nice. It feels like it removes you from the important parts of the game and leaves no place to just chill and focus on other things. The dragon honestly is what pushed me away from this game. Acid/poison puddles are fine except how on earth should it be able to go through your walls and ceilings? The way the dragon is also so incredibly frequent, just distracts instead of adding something. The dragon should give a big boss feel not simply become what cliff racers felt like in Morrowind.. a nuisance and time waster. But yeah, at the very least don't let goo go through solid roofs.
Can you mod yourself out of the gene pool please?
All you losers have to eat and drink constantly and I just enjoy the game. It's so much fun. Have fun boiling water while I bedazzle my castle with Vault Cores and arm my goblin army with Abyssal Whips.
< >
Showing 1-15 of 44 comments
Per page: 1530 50