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Take rune crafting, for example. It's one of RuneScape's iconic skills, that has a requirement of seeking out altars to make specific runes of what you want. In this survival game, however, you plop down the equivalent of a crafting table and have access to whatever you want, just like any other crafting table in this game or any other like it.
Also, this aint runescape, it's runescape: dragonwilds. so the rant about "if it wasn't in runescape, it shouldn't be here" is pointless as it's explained in the intro, they set off for an expedition to a new land, so might see some different things.
It was never pegged as a survival 'mmo'.
They also have an official book and comic too. Wouldn't be surprised if there's been a chess set.
But to counter your second statement, this IS RuneScape, they threw the name on their and the only reason thy were initially successful was because of that.
OSRS/RS3 at their core are "survival" games. The mechanics are all literally all there, which is exactly why Iron Man accounts took off so successfully, there was obviously a huge market/want for that style of game play.
Then, survival crafting games got huge (enshrouded, rust, valheim). There is literally no need to add any additional items, monsters, skills, content, etc. It is all LITERALLY there. If they just adapt what exists to a survival crafting game they have the next huge game.
They aren't doing a horrible job, but are starting to miss the mark.
And I completely disagree with the passage about the Ironman survival core. "Survival" and "not dying" are not the same thing.
I actually agree with you on that first part, maybe I was a bit on the extreme side because we don't want a "remastered", but nostalgia is bringing everyone to this game. They were right on the money with flax and a spinner, just like in runescape, just follow that pattern more is what I am saying.
Ironman isn't about "not dying" it's about suriving, AND crafting. No trading, no buying, building from scratch and drops, aka survival crafting.
And, if that's what the developers really want, they should go for it, but I think that would be wasted potential for something different.