RuneScape: Dragonwilds

RuneScape: Dragonwilds

A couple more QoL suggesties!
Superheat - make it last the entire committed batch once cast. I ask this because there's only spots for one stack of items per type in these fire based units. So the idea of an XP exploit that one could just make a million of this or that then come back and WHAM-O get 8 levels or something isn't an issue. I'm thinking the main point of it is just a time-saver, not a time-sink "make them players grind" accoutrement.

"Fill Stacks" option on chests - Make this only transfer items from the main inventory, not the hotbar. Right now if I have, say 23 minor healing potions (because I just unpacked 10+ goblin packs and got a few extra over the 20 (stack limit) I had in my hotbar, I might unkowingly run off into the wilds with NO potions (yep it happened) because I thought I was only dealing with items in my main inventory and didn't see the hotbar slot empty out.

My fault for not noticing? Sure. Absolutely is. But it doesn't make logical sense.