RuneScape: Dragonwilds

RuneScape: Dragonwilds

Loot system
I feel like a lot of materials are insanely difficult to obtain. Like farming copper and tin in an area where the mobs will 2 shot you without bronze armor is crazy. And then you get enough bronze bars to finally build something then you realize now you gotta go farm sheep, which are even deeper, just to get bronze armor. I'm officially a glass cannon, because obtaining the sheep wool to make the bronze armor is extremely difficult. Don't get me wrong, I love a good grind, but the process of obtaining certain materials needs to be rethought.

A loot system similar to WoW's would be nice here. Having a sheep, with different loot, depending on which zone they're in. Killing a sheep in the beginning zone would be a small drop rate of wool, whereas the more difficult areas have a higher drop rate, or more quantity.
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I completely agree with this, they probably need to at least change scaling so you don't get 2 shot for an area you need to go through to be able to beat it. Also, you don't need sheep for woolen thread, you can use 3 soft animal furs (which comes from any animal other than the terror bird in the same area)
Dwarf80 Apr 22 @ 6:24pm 
some areas you just have to level up your weapons and such before you can even go into them. Trying to level everything up as far as can in beginner area before adventuring out, already making a difference with just L30-40 even tho its just stone axe and shield. First time i started out i got nailed just trying to talk to the old man. Getting my attack and crafting all leveled i can make higher items now, talk about a grind.
Last edited by Dwarf80; Apr 22 @ 6:25pm
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