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There's already mods that you can customize the frequency of attacks/raids, and ones that completely turn them off, along with mods that make structures not take damage etc, etc.
MODS are here!
Yes everybody knows. But why have I use third party mods and waiting for an author updating it every ingame update?
If the modder can make this option in 2 days, then the devs also should implement this option in no time. So people can play it the hard way and others can tweak the game via settings to their liking. Seeme no big deal. And is standard for most survival games today.
As others stated its not about difficulty. Its about killing something and for some reason it still appears, kind of kills off the point of going to kill it.
Now if you could fight it again ok i understand. Infact i would like to fight the dragon again and get different rewards for it. Or even maybe each time it gets harder/ learns abilities / the fighting arena gets fire traps implemented. However this is not the case.
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as of mods i have to agree with pyro3000. This shouldnt be a mod thing this is a bug that the developers should fix
i still get the watbond raids though.
i do agree with other with after hes dead, you should no longer have dragon attacks or at least make it a different element to show its now a new dragon.
yeah that happened to me aswell not sure if glitch or thats how its intended. Went two long gaming sessions without him attacking then hes been attacking non stop again
They don't seem to check if you just had an event, if you just woke up, and [the most absurd] if you've killed the stage boss Velgar.
I'm enjoying the game, tolerate the constant interruptions to the crafting/building that I'm now. The game is over for me at 30+ hours, but I'll still tinker around and level skills in prep for the updates.
However I've also started recommending friends and family avoid it IF I know the constant senseless attacks will frustrate them. That's usually couples I know that want co-op games, but enjoy exploration, build, and crafting more than combat.
I'm sure Jagex will eventually tune this out, fix the obvious stage transition issues. They've already said a creative mode is coming so I also assume other gameplay options are in the works as well.
For now, I'm happy enough as guinea pig/beta tester. :)