RuneScape: Dragonwilds

RuneScape: Dragonwilds

How many bases?
How many bases houses can I have? Only one or can I build many bases around the map? And if yes, how many?
< >
Showing 1-7 of 7 comments
I think you can build as many bases as your material is ^^
Key Apr 19 @ 12:03pm 
As many as you want. Lodestone system makes transporting stuff easy.
Skywalker Apr 19 @ 12:06pm 
Originally posted by Key:
As many as you want. Lodestone system makes transporting stuff easy.

Thanks, so like in Valheim, build everywhere and so big as you want.
Key Apr 19 @ 12:10pm 
Originally posted by Skywalker:
Originally posted by Key:
As many as you want. Lodestone system makes transporting stuff easy.

Thanks, so like in Valheim, build everywhere and so big as you want.
Exactly. Main difference being lodestones require resources to use and dont limit what you can take through them.
Skywalker Apr 19 @ 12:13pm 
Originally posted by Key:
Originally posted by Skywalker:

Thanks, so like in Valheim, build everywhere and so big as you want.
Exactly. Main difference being lodestones require resources to use and dont limit what you can take through them.

Thanks, if they now implement the option, that you don't get dragon or raid attack in your base (I like building chill and in peace) I will buy this game. Looks good. Only the "attacks" hinders me atm from buying.
Originally posted by Skywalker:
Originally posted by Key:
Exactly. Main difference being lodestones require resources to use and dont limit what you can take through them.

Thanks, if they now implement the option, that you don't get dragon or raid attack in your base (I like building chill and in peace) I will buy this game. Looks good. Only the "attacks" hinders me atm from buying.

I ended up starting over with a new character and discovered that if you never speak to the Old Wise Man (the one in Bramblemead Village, not the one at the start of the game) then the dragon never raids you, ever.

Built my base in the first zone so raids are always easy level 1 goblins and been at peace to play as I will ever since.
Tachyon Apr 19 @ 2:15pm 
Originally posted by Skywalker:
Originally posted by Key:
Exactly. Main difference being lodestones require resources to use and dont limit what you can take through them.

Thanks, if they now implement the option, that you don't get dragon or raid attack in your base (I like building chill and in peace) I will buy this game. Looks good. Only the "attacks" hinders me atm from buying.

"Disable Events" on Nexus mods stops all that. "Event Occurrence Adjuster" allows you to change the intervals between attacks to whatever suits best for the player in question.
Last edited by Tachyon; Apr 19 @ 2:16pm
< >
Showing 1-7 of 7 comments
Per page: 1530 50