RuneScape: Dragonwilds

RuneScape: Dragonwilds

Difficulty and tips
Yes its difficult, no huge hit numbers, no bloated xp, but challenging and fun.

So what to do?
Get cores from the dungeons (trident symbol on the map) build teleport platforms
You will die a lot, so make small re-spawn cottages (2X1 with a bed and optional chest)
at the entrance to said dungeon (I build re-spawn cottages 'everywhere').
Do not focus to hard on the swamp, but try on advance (approx 300 steps) into the 3rd biome, and you will find sandstone, copper and tinn, oak. This will unlock a lot of the tings that should have been unlocked in biome 2 (swamp)
Again, you will die a lot, this is not so much a survival game and more like test of patience bc meat grinder (that's the case for me 50+ hours still hard to adapt to the game mechanics ).
Lvl up your skills, there are some increment points to lots of the skills, so stay in biome 1 and grind lvls :D

Good luck y'all
Cheers!
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Showing 1-2 of 2 comments
Forgot, place the teleports at the middle (middle of the entrance to the swamp, close to the start of biome 3 (also in the middle))
(I got unlocked so many recipes after entering biome 3, first and foremost upgrade to tannery, wool from the wolf pelts (so fluffy) sawmill and so on)

Always use magic to empower your wep and shield (runes are weightless so I tend to keep about 800-900 of each I can craft ie better safe than sorry (or something like that))
Last edited by GafferGragz; Apr 19 @ 9:44am
PS!
I did build my base inside the cave SW of THE man with party hat (after I got the wind jump skill someting). Totally safe from raids FTW but anoying with thorn bushes after EVERY teleport/death so chests with stone axes inside and outside of said thorn bushes is a must (bonus is that one of the ghosts are in the cave and I use it to know when to sleep)
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Showing 1-2 of 2 comments
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