RuneScape: Dragonwilds

RuneScape: Dragonwilds

Why do I need 2 steaks to cook 1 steak?
This is stupid. If it is a balance thing, then just give less food drop and reduce it to 1. I have a raw steak, but I can't cook it unless I have 2. Minor annoyance.
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Showing 1-11 of 11 comments
Tachyon Apr 18 @ 12:20pm 
I agree. It's always irritated me with regard to metal ore and ingots, wood and planks and sundry other resources, in other games. It feels almost like I'm gathering twice what I need, then just throwing half of it away. As you say, a minor annoyance, but a very long-standing one to me.
Pluto Apr 18 @ 12:22pm 
Balance.
Zero Apr 18 @ 12:32pm 
I agree, lower meat drops and make it 1 meat per cooked meat. It is midly annoying to have 1 meat left over but not be able to cook it.
LukeRS Apr 18 @ 12:36pm 
Originally posted by Pluto:
Balance.
How would it be unbalanced to be able to cook twice as much food, and if it is, why don't the animals just drop half as much, and let me cook 1 for 1.
~T~D~ Apr 18 @ 12:38pm 
+1
Originally posted by LukeRS:
Originally posted by Pluto:
Balance.
How would it be unbalanced to be able to cook twice as much food, and if it is, why don't the animals just drop half as much, and let me cook 1 for 1.

It's likely easier and more consistent to make every kill drop 1 meat than it is to use RNG and a 50% chance to drop meat. Making a drop rely on RNG means you're no longer guaranteed to generate a cookable food per every two kills.

Either that or you'd have to have some variable to track every type of meat dropping mob/every different kind of meat and remember if it's your even or odd numbered kill as to whether or not to drop the meat. Can you do it? Sure... but It's cleaner to just have one drop per mob.
Some animals drop more than 1 meat sometimes.

I agree though 1:1 cooking should be standard. I can understand using 2-3 ores for smithing because bars tend to be bigger and made of multiple ore chunks, but food isn't the same. If I cook 1 whole chicken, I should get 1 whole chicken. I shouldn't need 2 whole chickens to get 1 whole chicken back.
turfish Apr 18 @ 12:59pm 
i also dont like this tbh
Originally posted by Tachyon:
I agree. It's always irritated me with regard to metal ore and ingots, wood and planks and sundry other resources, in other games. It feels almost like I'm gathering twice what I need, then just throwing half of it away. As you say, a minor annoyance, but a very long-standing one to me.

To be fair, Metal ore and ingots requiring more input than what is output makes sense.

During the smelting, you DO irl, get less than what you smelt down due to impurities, and how the very chemical make up of the metal is transformed in the smelting, heating, then re hardening sequence.

To put it into perspective, it's like digging up dirt.. ever notice how you dig a hole, then try to re fill it, and its like you somehow lost 25% of the dirt you just dug up, and you need more to fill the hole? It's the same thing.
At first I was also a bit annoyed with the 2 for 1 cooking but honestly after playing the game for several hours I have more cooked food than I can eat and more raw meat than I can cook. I'm literally just throwing out meat because I don't have storage space for any of it.
Inflation
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Date Posted: Apr 18 @ 12:12pm
Posts: 11