RuneScape: Dragonwilds

RuneScape: Dragonwilds

Ore doesn't seem to be scaled right
Tin and copper need to spawn in the swamp area. having to go to a difficulty 4 area just to get mats for tier 3 items is a bit ridiculous. if there was a permanent death setting, this would ensure it. having 5 wolves chase you around doing 30% of your health per hit doesn't make for a fun experience.
< >
Showing 1-12 of 12 comments
Shards Apr 18 @ 7:47am 
I noticed this too while playing. When going into T4 with T3 armor mobs were hitting real hard and not taking enough damage. Which I suppose was normal since my gear wasn't updated. However throw home-seeking tracer poison missiles into the mix and you're dead from 1 hit of poison alone.

I ended up running through the zone just blowing up rocks and teleporting away until I could upgrade my gear.
Last edited by Shards; Apr 18 @ 8:34am
Noxsa Apr 18 @ 7:49am 
yea and try to run from 3 terrorbirds and a bloody dragon attack that lays down poison allover. when poop goes down it usually goes down HARD lol
depends on how you look at scaling.
Swamp unlocks clay, which enables the potions and infusions, which also is a decent boost to power/survivability.
Wolfy6 Apr 18 @ 8:20am 
I finished what there is and armour seems broken, ie, not working properly. I have the best armour you can make, iron ranger armour and wolves still can obliterate my ass. Definitely some scaling issues with armour.
i also dont like that when i upgraded to the second bow, my basic attack wen't from quick shots to kicking the air. the arrows dont even seem to count for damage calculations and its all in the bow used. the drops for mats to create ammo, food, ect. are low too. im getting 1 piece of meat from a whole deer? either the drops need increased or the number of items made from one mat needs to be increase. if i got 2 "farm meat" and cook it with berries, i should be getting 3 cooked items or such. not 1.
There's plenty of Tin and Copper in the Fracture plains. Go up on the mountain near the entrance. Remember to use your Windstep to access places and explore. There's tons of Copper and Tin everywhere.
Originally posted by Rose Brigade:
There's plenty of Tin and Copper in the Fracture plains. Go up on the mountain near the entrance. Remember to use your Windstep to access places and explore. There's tons of Copper and Tin everywhere.

thats not the point being made here. the fracture plains is a tier 4 difficulty area but the bronze items you can make are only tier 3 which mean even though you reach that area, none of the equipment you can make from the materials you find there are actually on the same level as the area itself, let alone preparing you for the next difficulty area. in most games with progression, the area you are currently tiered in would provide an upgrade so that you slowly prepare to go into the next area with equally strong gear. you run a dungeon in an MMO to grind out gear that will be on par for the next dungeon you unlock. thats standard progression. having to go into an area where enemies can hit you for nearly half your health despite having all the best gear you could craft up to that point is just a re-spawn loop of pain. it takes from the fun of actually finding gear that will help you move forward on your adventure. not to mention that enemies will agro on a large scale like they have an call out system so if im spotted by 1 enemy, the 3 others that were roaming around farther away will come after you anyways.

maybe the meant for the leveling system to include boosts to health because out of all my skills getting leveled, none of them have bumped up my health to cushion the amount of damage you take. none of them increasing defenses. the skill still missing a tree are likely not related to damage mitigation and health. maybe they plant to add a health skill that levels when you take damage? i know runescape had a prayer skill that added buffs.
Crayons Apr 18 @ 2:30pm 
I always made a portal to the cross section between zones, and was able to kill the abyssal demon for the whip. id just port in with my whip/bronze armor and mine close by iron nodes then port back, eventually i had a full iron set. it was tough making any distance into the zone until i got like 2 pieces of the set - including shield.
Originally posted by Wolfy6:
I finished what there is and armour seems broken, ie, not working properly. I have the best armour you can make, iron ranger armour and wolves still can obliterate my ass. Definitely some scaling issues with armour.
it'S the simple Combat triangle from runescape at work
melee over range over mage over melee look at the defences you have way less melee armor then a mage or a melee fighter
Originally posted by K1ll3rc0mb0:
Originally posted by Rose Brigade:
There's plenty of Tin and Copper in the Fracture plains. Go up on the mountain near the entrance. Remember to use your Windstep to access places and explore. There's tons of Copper and Tin everywhere.

thats not the point being made here. the fracture plains is a tier 4 difficulty area but the bronze items you can make are only tier 3 which mean even though you reach that area, none of the equipment you can make from the materials you find there are actually on the same level as the area itself, let alone preparing you for the next difficulty area. in most games with progression, the area you are currently tiered in would provide an upgrade so that you slowly prepare to go into the next area with equally strong gear. you run a dungeon in an MMO to grind out gear that will be on par for the next dungeon you unlock. thats standard progression. having to go into an area where enemies can hit you for nearly half your health despite having all the best gear you could craft up to that point is just a re-spawn loop of pain. it takes from the fun of actually finding gear that will help you move forward on your adventure. not to mention that enemies will agro on a large scale like they have an call out system so if im spotted by 1 enemy, the 3 others that were roaming around farther away will come after you anyways.

maybe the meant for the leveling system to include boosts to health because out of all my skills getting leveled, none of them have bumped up my health to cushion the amount of damage you take. none of them increasing defenses. the skill still missing a tree are likely not related to damage mitigation and health. maybe they plant to add a health skill that levels when you take damage? i know runescape had a prayer skill that added buffs.
wtf are you talking about plains are lvl 3 for me they only really go to lvl 4 until you reach the north part of the plains everything from wolfs to terrorbirds to the catpeople are lvl 3
Last edited by Das Trojanische Pferd; Apr 18 @ 2:32pm
Sometines placement is to slow progression.
The constant war and hunted & dragon attack events make this even more miserable. I spent an hour farming copper and tin and everytime I took it back to my base, I would get one of these crap attacks to interrupt my crafting.
< >
Showing 1-12 of 12 comments
Per page: 1530 50