RuneScape: Dragonwilds

RuneScape: Dragonwilds

H0 Apr 17 @ 3:14pm
Stamina needs to change
all games should adopt this, stamina should only be drain if in combat or if doing something like chopping trees or mining ore :(
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Showing 1-12 of 12 comments
even in combat it drops way to fast . wait till you get hunted by 6 berzerkers lol if get really bad .
Ares.KH Apr 17 @ 3:26pm 
thank god im not the only one whos character is asthmatic
thats y u lvl up your attack so your stamina is reduced..
Cakner Apr 17 @ 3:38pm 
I havent had any issues with stamina,
stamina sucks atm, even with it leveled up down attack skill tree. defo needs sorting
Clamdigger Apr 25 @ 11:29am 
Originally posted by SquashingSquish:
stamina sucks atm, even with it leveled up down attack skill tree. defo needs sorting
Especially when the enemy NPCs seem to have infinite stamina.
GafferGragz Apr 25 @ 11:49am 
Stamina is fine, suits this game where defence is key to win battles
Originally posted by GafferGragz:
Stamina is fine, suits this game where defence is key to win battles

Actually this is the one thing I was going to comment on.

Yeah it makes sense that swinging an axe or sword or engaging in sprinting consumes stamina - these are definitely cardio-related actions - but consuming stamina for a shield BLOCK? That's more strength/weight related because it's instantaneous.

Maybe my point would require the implementation of a strength stat. But then of course the whole "body type" passive surrender would get betrayed, eh? (meh, sorry to bring that in, but it's reality).

"Divisive" social issues aside, maybe a PARRY could have a stamina component but to simply block just means to be 1) strong (form doesn't break) and be 2) muscularly heavy (cuz fat cells don't provide any help with #1.

(divisive in quotes because a thing is only divisive if two reasonable positions oppose - xx/xy is literally hard science and not debatable)
Last edited by gandalf.graycloak; Apr 25 @ 12:01pm
I was thinking the same, the shield block takes to much stamina
Bear^ Apr 25 @ 12:04pm 
It's authentic OSRS if anything, where the first you train up to around 50-60 is agility simply to not end up in a walking simulator.

But I think it needs tweaking because combat doesn't feel fluid currently. It's fine with only a few enemies but as soon as you start with more it becomes irritating. You can't run, can't dodge, can't attack, so you're basically just a fish out of water. And the enemy can chain up attacks and mince you in seconds.

I think the game needs some sort of agility implementation or way for you increase your stamina.
Ohh strange memories, yes the damn walking simulator indeed
There are potions, The potions is not well implemented even if its a heap of placeholders.
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