RuneScape: Dragonwilds

RuneScape: Dragonwilds

Why is the Bronze Recipe so bad?
Why the hell is bronze a 3:3 of copper and tin for two ingots? When I found two copper deposits and a tin deposit, I couldn't help but notice I got *way* more copper per deposit than tin per deposit. I figured that must make sense, given that in real life, Bronze is usually 88% Copper and 12% Tin (7 Copper : 1 Tin). Why is the recipe made 1:1 ratio when in real life it would be 7:1, and in game the deposits are overwhelmingly not in Tin's favor? In fact, I can't help but notice that in mining two copper veins and one tin vein, I got almost *exactly* a 7:1 ratio!

Please adjust it, it doesn't make sense!
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Showing 1-15 of 19 comments
Fortigan Apr 17 @ 2:26pm 
Originally posted by rpghorror:
Why the hell is bronze a 3:3 of copper and tin for two ingots? When I found two copper deposits and a tin deposit, I couldn't help but notice I got *way* more copper per deposit than tin per deposit. I figured that must make sense, given that in real life, Bronze is usually 88% Copper and 12% Tin (7 Copper : 1 Tin). Why is the recipe made 1:1 ratio when in real life it would be 7:1, and in game the deposits are overwhelmingly not in Tin's favor? In fact, I can't help but notice that in mining two copper veins and one tin vein, I got almost *exactly* a 7:1 ratio!

Please adjust it, it doesn't make sense!
You clearly have not explored the map very much. Node sizes vary. There are plenty of Tin nodes just as big. Look around more. I almost always come back to base with similar amounts of each. Adjust your mining run once you locate the right nodes.
Originally posted by Fortigan:
Originally posted by rpghorror:
Why the hell is bronze a 3:3 of copper and tin for two ingots? When I found two copper deposits and a tin deposit, I couldn't help but notice I got *way* more copper per deposit than tin per deposit. I figured that must make sense, given that in real life, Bronze is usually 88% Copper and 12% Tin (7 Copper : 1 Tin). Why is the recipe made 1:1 ratio when in real life it would be 7:1, and in game the deposits are overwhelmingly not in Tin's favor? In fact, I can't help but notice that in mining two copper veins and one tin vein, I got almost *exactly* a 7:1 ratio!

Please adjust it, it doesn't make sense!
You clearly have not explored the map very much. Node sizes vary. There are plenty of Tin nodes just as big. Look around more. I almost always come back to base with similar amounts of each. Adjust your mining run once you locate the right nodes.

Okay even if I did miss some Tin, my core argument remains. It makes no ♥♥♥♥♥♥♥♥ sense to set them 1:1 ratio when it should be 7:1 ratio. You could even get away with 8:1 and do a 3 ingot output recipe. If you tried mixing 1:1 copper and tin irl, you'd wind up with a pretty uselessly soft metal.
Originally posted by rpghorror:
Originally posted by Fortigan:
You clearly have not explored the map very much. Node sizes vary. There are plenty of Tin nodes just as big. Look around more. I almost always come back to base with similar amounts of each. Adjust your mining run once you locate the right nodes.

Okay even if I did miss some Tin, my core argument remains. It makes no ♥♥♥♥♥♥♥♥ sense to set them 1:1 ratio when it should be 7:1 ratio. You could even get away with 8:1 and do a 3 ingot output recipe. If you tried mixing 1:1 copper and tin irl, you'd wind up with a pretty uselessly soft metal.
man in runescape it was a 1:1 ratio so 1 tin and 1 copper for 1 bronze just let them do what they always did and stop bringing realism into runescape.....
Last edited by Das Trojanische Pferd; Apr 17 @ 2:50pm
Fortigan Apr 17 @ 2:58pm 
Originally posted by rpghorror:
Originally posted by Fortigan:
You clearly have not explored the map very much. Node sizes vary. There are plenty of Tin nodes just as big. Look around more. I almost always come back to base with similar amounts of each. Adjust your mining run once you locate the right nodes.

Okay even if I did miss some Tin, my core argument remains. It makes no ♥♥♥♥♥♥♥♥ sense to set them 1:1 ratio when it should be 7:1 ratio. You could even get away with 8:1 and do a 3 ingot output recipe. If you tried mixing 1:1 copper and tin irl, you'd wind up with a pretty uselessly soft metal.
Just pretend the tin ore chunks are smaller then. There is a fine line between "realistic" and "pain in the butt". Don't overthink it, it's not a metallurgy class.
Stooven Apr 17 @ 3:40pm 
Originally posted by rpghorror:
Originally posted by Fortigan:
You clearly have not explored the map very much. Node sizes vary. There are plenty of Tin nodes just as big. Look around more. I almost always come back to base with similar amounts of each. Adjust your mining run once you locate the right nodes.

Okay even if I did miss some Tin, my core argument remains. It makes no ♥♥♥♥♥♥♥♥ sense to set them 1:1 ratio when it should be 7:1 ratio. You could even get away with 8:1 and do a 3 ingot output recipe. If you tried mixing 1:1 copper and tin irl, you'd wind up with a pretty uselessly soft metal.

It's almost as if you're playing a ~fantasy game~
rpghorror Apr 17 @ 6:13pm 
Originally posted by Stooven:
Originally posted by rpghorror:

Okay even if I did miss some Tin, my core argument remains. It makes no ♥♥♥♥♥♥♥♥ sense to set them 1:1 ratio when it should be 7:1 ratio. You could even get away with 8:1 and do a 3 ingot output recipe. If you tried mixing 1:1 copper and tin irl, you'd wind up with a pretty uselessly soft metal.

It's almost as if you're playing a ~fantasy game~

Well then ♥♥♥♥ it, let's make a fantasy where eating food just instantly poisons you, and you have to eat rocks instead. Also stepping on grass does damage because its actually made of glass shards. Wood spontaneously bursts into flames at 50F so better build in a cold environment!

After all, it's a ~fantasy game~
Originally posted by rpghorror:
Why the hell is bronze a 3:3 of copper and tin for two ingots? When I found two copper deposits and a tin deposit, I couldn't help but notice I got *way* more copper per deposit than tin per deposit. I figured that must make sense, given that in real life, Bronze is usually 88% Copper and 12% Tin (7 Copper : 1 Tin). Why is the recipe made 1:1 ratio when in real life it would be 7:1, and in game the deposits are overwhelmingly not in Tin's favor? In fact, I can't help but notice that in mining two copper veins and one tin vein, I got almost *exactly* a 7:1 ratio!

Please adjust it, it doesn't make sense!
Because its a game.. We don't eat 500 cows or drink lakes in real life either..
Originally posted by PocketYoda:
Originally posted by rpghorror:
Why the hell is bronze a 3:3 of copper and tin for two ingots? When I found two copper deposits and a tin deposit, I couldn't help but notice I got *way* more copper per deposit than tin per deposit. I figured that must make sense, given that in real life, Bronze is usually 88% Copper and 12% Tin (7 Copper : 1 Tin). Why is the recipe made 1:1 ratio when in real life it would be 7:1, and in game the deposits are overwhelmingly not in Tin's favor? In fact, I can't help but notice that in mining two copper veins and one tin vein, I got almost *exactly* a 7:1 ratio!

Please adjust it, it doesn't make sense!
Because its a game.. We don't eat 500 cows or drink lakes in real life either..

The game literally represents the exact reason why you don't drink from lakes/rivers by making you get ill from doing so. It literally builds up toxicity because it is dirty water and you have to boil it first.
Originally posted by rpghorror:
Originally posted by PocketYoda:
Because its a game.. We don't eat 500 cows or drink lakes in real life either..

The game literally represents the exact reason why you don't drink from lakes/rivers by making you get ill from doing so. It literally builds up toxicity because it is dirty water and you have to boil it first.
Ok you need to boil the whole lake first...
Akrimus Apr 17 @ 6:52pm 
I'm more concerned about why, for example, to get 1 unit of cooked food you need 2 units of raw food. Like, we take 2 potatoes, throw them into the fire and get 1 baked one. For 2 chicken carcasses - 1 cooked one and so on. Where does it all go? Miracles happen with weight too. We take 2 berries weighing 0.1 each and get 1 dried berry weighing 0.6. What the hell...
Nyaria Apr 17 @ 6:55pm 
Originally posted by rpghorror:
Why the hell is bronze a 3:3 of copper and tin for two ingots? When I found two copper deposits and a tin deposit, I couldn't help but notice I got *way* more copper per deposit than tin per deposit. I figured that must make sense, given that in real life, Bronze is usually 88% Copper and 12% Tin (7 Copper : 1 Tin). Why is the recipe made 1:1 ratio when in real life it would be 7:1, and in game the deposits are overwhelmingly not in Tin's favor? In fact, I can't help but notice that in mining two copper veins and one tin vein, I got almost *exactly* a 7:1 ratio!

Please adjust it, it doesn't make sense!

While this might not help your specific situation. If you go past the swamp into the weirdly colored purple/pink biome, and hug the southern part of the map, there's a small off the side area that is filled with wolves and a dire wolf.

Once you kill the Dire wolf, if you look around there's a thorny branch blocking a cave, inside of that cave is multiple easy to access Veins of both Tin and Copper. The hardest part is dealing with the Dire Wolf, whom can be a bit rough to fight if you are only in Teir 2 gear (Stronger Tougher, Meaner wolf that also rapidly inflicts bleed)
You could extend this question to pretty much all the recipes. Why does it take 2 raw potatoes to make one cooked potato? Two raw chickens to make 1 cooked chicken? It feels kind of annoying
yea bronze was a pain in the butt to get then iron felt way too easy.

They really need to add more tin ores at the start of the new section cause i agree there just isnt enough meanwhile theres copper everywhere. The magic spell find ores helps though and like others mention, you just need to explore more but its honestly a pain when you got wolves that catch up to you and kill you
Ghevd Apr 18 @ 7:49pm 
The deeper you go into fractured plains the larger the tin deposits. At least that was my experience.
Fortigan Apr 18 @ 9:21pm 
Originally posted by Ghevd:
The deeper you go into fractured plains the larger the tin deposits. At least that was my experience.

Originally posted by Barely Average@sptfy/yt/sc:
yea bronze was a pain in the butt to get then iron felt way too easy.

They really need to add more tin ores at the start of the new section cause i agree there just isnt enough meanwhile theres copper everywhere. The magic spell find ores helps though and like others mention, you just need to explore more but its honestly a pain when you got wolves that catch up to you and kill you

There are actually a good number of larger tin deposits not far from the entrance to that zone. Just look around more, they are there. I do agree that bronze takes more effort than iron, simply because you need 2 materials, but I don't consider that an actual problem. Getting strong enough to harvest iron has the benefit of not needing to spend as much time mining. Not really a big deal. There are other materials you need to dedicate time to at that stage of the game, so this feels pretty good as far as balancing between gathering and combat.
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