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It's good for kebbits.
Make the next shield and it has a far better blocking power.
If you're just holding your shield or parry up, then you'll take some damage. If you quick time your press with the attack, you'll negate ALL of the damage and stun the opponent. It's to reward precision.
If I'm honest I didn't even use a shield til Zone 4, and made an Iron shield. It's actually pretty heavy amount of Damage reduction just for blocking, let alone the negate on parry. Like for example, if I got hit by a Garou Berserker without the shield, I take nearly half my health in damage, but with blocking he barely dents my health at like 1/10th the damage. It's a huge reduction.
I believe the deduction is correspondent with the Tier of Shield, but all parries negate.
I'm honestly fine with the system as is, as it gives incentive to go for precision and practice patience.
I suppose it saves an inventory slot though.