RuneScape: Dragonwilds

RuneScape: Dragonwilds

Senti Apr 17 @ 5:42am
2
Make crafting stations pull from nearby chests
This is a basic QoL feature that any survival game either already has or should have.
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Showing 1-13 of 13 comments
+1
+1
Zethix Apr 17 @ 7:29am 
+1
I fully agree.
I'm not having a problem with it atm but it's definitely a QOL that should be considered that a lot of other games use now already.
Fortigan Apr 17 @ 7:37am 
Agreed. This is becoming a standard feature in survival craft games. They did this in Enshrouded in an immersive way by letting you craft magic chests. I wouldn't mind extra resource cost for the convenience, but it should be included in the game in some form.
This should be standard in every crafting game.
Whyspir Apr 17 @ 7:41am 
+1
Completely agreed!
Azirith Apr 17 @ 9:59am 
+1
Phantax Apr 17 @ 10:05am 
Agreed. Almost every game that has a crafting system allows for components/ingredients to be used directly from storage. Those games that didnt have this mechanic soon changed to it, it really should of been in there from the start
OTBJIM Apr 17 @ 10:08am 
+1
GRIIP Apr 17 @ 3:00pm 
Yes
100% agree.
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Showing 1-13 of 13 comments
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