RuneScape: Dragonwilds

RuneScape: Dragonwilds

How much 'content' is included on ea launch?
Looking at the store page, the roadmap looks like is has 90% of the game on it and not really IN the game right now, so that makes me wonder is it even worth getting when it looks like its lacking especially for the price theyre asking?
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Showing 1-6 of 6 comments
Drimon Apr 16 @ 10:23am 
only a extrem small Island so far.
Playtime of 30h MAX.
Kassian Apr 16 @ 10:24am 
Originally posted by Drimon:
only a extrem small Island so far.
Playtime of 30h MAX.
oo dang, gotcha, so definitely gonna be holding off for now. was super excited didnt think theyd release such barebones :steamsad:
Last edited by Kassian; Apr 16 @ 10:24am
Goobs Apr 16 @ 10:37am 
Originally posted by Kassian:
Originally posted by Drimon:
only a extrem small Island so far.
Playtime of 30h MAX.
oo dang, gotcha, so definitely gonna be holding off for now. was super excited didnt think theyd release such barebones :steamsad:
It really is a lot more barebones than you think. The mechanics for magic and range are in the game, as in you can use them to actively fight monsters. You just can't level up those skills as you would melee fighting.
Kassian Apr 16 @ 10:56am 
Originally posted by Goobs:
Originally posted by Kassian:
oo dang, gotcha, so definitely gonna be holding off for now. was super excited didnt think theyd release such barebones :steamsad:
It really is a lot more barebones than you think. The mechanics for magic and range are in the game, as in you can use them to actively fight monsters. You just can't level up those skills as you would melee fighting.
ah thats unfortunate, as magic would have been my go-to haha
Originally posted by Kassian:
Originally posted by Goobs:
It really is a lot more barebones than you think. The mechanics for magic and range are in the game, as in you can use them to actively fight monsters. You just can't level up those skills as you would melee fighting.
ah thats unfortunate, as magic would have been my go-to haha

You can use a staff to throw wind magic at tacks atm and cast some magic for crafting and gathering... like chopping down a bunch of trees at once. but they are still working on main offensive spellscasting, as well as archery so you can use the weapons but not level the stat yet.
Kassian Apr 16 @ 12:13pm 
Originally posted by Infamous_Garr:
Originally posted by Kassian:
ah thats unfortunate, as magic would have been my go-to haha

You can use a staff to throw wind magic at tacks atm and cast some magic for crafting and gathering... like chopping down a bunch of trees at once. but they are still working on main offensive spellscasting, as well as archery so you can use the weapons but not level the stat yet.
oh good to know!! definitely gonna hold off till the magic offensive gets put in then but very excited to see how it goes!
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Date Posted: Apr 16 @ 10:19am
Posts: 6