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But we are talking about two games that are using two separate game engines
I'm really curious about how modders will make a mod that removes the Stability in this game, or if they would even be able to make one
From my experience trying to make it via .lua it was hard to impossible, only those who know how to use .pak will be able to mod it
But anyway, can't wait for a mod that will disable the stability, I still can't finish my roof
Valheim wasn't original either, every game looks to someone else like its from another game even though those games were not the first either.
Why fix it if it is not broken? Would be terrible and outright awful if new games with base building mechanics would not use existing proofen mechanics players already enjoy.
I don't mind games with structural integrity, but I'd honestly much rather not have it, so I can build to my hearts content. It's fun making interesting buildings.
Much like all the mods being added to Nexus now though, I'm sure there'll be a mod to remove that in a short amount of time.
As always, if you do not like a game, move on to the next you will hopefully get a refund.
Structural integrity is a norm in modern survival games, I'm 99% sure it will stay.
Yeah! one up for sure. than again, no structures of stone?? just feels like a failed building skill to me. And sooner or later we should be able to shield some of the damage from raids ie stone foundation so at least stuff and chests are safe. Stone outer walls and bronze doors. At least this dragon do not set fire to everything and for that i'm very happy and grateful XD
So have public games have a set ruleset, but let solo players choose their options. Everyone is happy.
And also remind yourself y'all that this is a BETA test of the game hosted by early access at STEAM.
Remind yourself that every smart or stupid thing you write is read by other humans, and some of the human devs that is at work.
As far as I can see, to many humans forget this fact.
as well as map borders to stop you from skipping to another biom