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idk, at the same time games are supposed to be "fun"
I have no problem with depleting resources, but the rates need tuning WAY down, and/or eating needs to be sped up, or less restrictive to movement.
You also can't chop down 15 trees and process them all in 1/4th of a day.
I was thinking of playing this game, but these mechanics sound overtuned.
Since when was a game meant to be a chore? It's supposed to provide reasonable entertainment. Making 4 steaks and 4 glasses of water every five minutes is not reasonable entertainment. Chopping down 15 trees in half a day is reasonable entertainment.
Are all survival games supposed to be "ultra realistic survival every 5 minutes"...?
You're thinking too much "this is how the devs intended it to be played", and there's not enough "this is what players will pay for".
Imagine if the perfect brutal survival game came out, and devs were happy that they set a new benchmark in unfairness, and then later on they're confused when only 100 games have been sold.
Managing your Hunger/Hydration is a fundamental part of "Survival" games and therefore does fit and should be a part of the game-play, although the current settings are AWFUL!
I have to eat/drink WAY too often, this is in dire need of attention and fixing.