RuneScape: Dragonwilds

RuneScape: Dragonwilds

Thom Rhodes Mar 31 @ 4:09pm
No Mac support?
C'mon FlamGex. You're better than that. 😉
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Showing 1-15 of 16 comments
Ben Apr 1 @ 1:43am 
https://www.youtube.com/shorts/qRQX9fgrI4s

Mac sucks to develop in, and sucks to game with as it isn't made for Mac, and has the lowest amount of players of ANY software. Highly likely most developers will turn away from Mac, and will leave it behind.
I'm hoping for MAC OS support either way.
I would also love macOS support!
Originally posted by Ben:
https://www.youtube.com/shorts/qRQX9fgrI4s

Mac sucks to develop in, and sucks to game with as it isn't made for Mac, and has the lowest amount of players of ANY software. Highly likely most developers will turn away from Mac, and will leave it behind.

I think there’s a bigger base than you think; and FlamGex purport to be all about their entire community and thus should develop for their community.
Originally posted by Ben:
https://www.youtube.com/shorts/qRQX9fgrI4s

Mac sucks to develop in, and sucks to game with as it isn't made for Mac, and has the lowest amount of players of ANY software. Highly likely most developers will turn away from Mac, and will leave it behind.

Lol linking a piratesoftware video to make any claim regarding gamedev is ♥♥♥♥♥♥♥ hilarious. How does he have any basis to be able to make such an objective claim like that? You should be ashamed for Parating it around especially in a thread where people are just trying to show their support for something
Macs are quite common
There's almost no excuse not to support macOS, it takes seconds to additionally compile a game for macOS in Unreal Engine.
Can we have this on Mac?
Please add Mac native support, MacOS with Silicon doesn't support Bootcamp...
astrodavis Apr 18 @ 11:57am 
Just wasted $30 😭 please include Mac support or at least allow it to work on Parallels. It’s wild that it’s 2025 and we can’t play games on all platforms.
They probably will add Mac support in the future, or at least support for the 3rd party programs people use for compatibility, but it's most likely not a priority right now since the game just came out in EA Beta with like 10-15% of the game's planned content.
Mac is a pain to work with, even in 2025. No one really wants to work on games with it. And there's far fewer Mac users than Windows users, so there's not a lot of demand for it.

For reference around 100 million PC gamers are Mac users, while nearly 1.4 billion are Windows.
Cloud22 Apr 21 @ 3:59am 
Originally posted by ilanbentley:
Please add Mac native support, MacOS with Silicon doesn't support Bootcamp...
Use Whisky
Obeying Apr 21 @ 12:50pm 
+1 to mac client. pls jagex
Atleast your game didnt randomly delete your world (all of your friends progress gone) and character after 50+ hours
Obeying Apr 21 @ 1:00pm 
Originally posted by Ben:
https://www.youtube.com/shorts/qRQX9fgrI4s

Mac sucks to develop in, and sucks to game with as it isn't made for Mac, and has the lowest amount of players of ANY software. Highly likely most developers will turn away from Mac, and will leave it behind.

? jagex is a billion dollar company and has 3 games already with mac support: OSRS, RS3 and Melvor Idle. pirate software netted in a final amount of only 200k from their game and had a total of 85k in refunds.. also, swift is easy so it's strange to shape your whole view on something based on 1 developers opinion you discovered from an algorithm. his game also has a niche player base. jagex's player base is massive in comparison and not so niche, it's very broad.
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