JoJo's Bizarre Adventure: All-Star Battle R

JoJo's Bizarre Adventure: All-Star Battle R

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This game needs Rollback netcode and Crossplay or it will die at launch.
Every new fighting game has to come with Rollback Netcode and have crossplay or it's going to be a disaster. Look at the success of Multiversus and other games that will come with all this basics from the beginning. I'm not even going to buy fighting games that don't have this basic requirement because I know it's going to die within 1 week of release.
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Showing 1-15 of 27 comments
TotemMX Aug 14, 2022 @ 7:59pm 
Rollback is a must, but crossplay is a plus. Sadly, they confirmed that this title wont get rollback. So blame CC2 for it.

It could get crossplay, tho.
Max Aug 15, 2022 @ 1:10am 
There are 2 things rhat interest me. Firstly, why do people make these posts here in steam discussions? How is it going to help with the rollback situation? And secondly, why the game is supposed to die? JoJo fans are casuals, they can happily play with bots, just like I and many others will.
Last edited by Max; Aug 15, 2022 @ 1:11am
☢ GAMMA ☢ Aug 15, 2022 @ 11:43am 
I don't think this game will die without Rollback or Crossplay. I strongly believe that if the modding community is strong enough for this game and the offline content is good enough. This game will go alot farther than the OG ASB and Eyes of Heaven. Modding will drive this games life-span a long way.

I think people are a little hard-pressed on the Rollback side of things. The netcode while sure it could be better and it does have some issues. Most of the time, as long as you are on a ethernet cable it isn't that bad. I know some people don't have one, but that is just how it is. You gotta play on an ethernet cable in order to get the most optimal experience. Same could be said for most games that are online.

Personally, I am more interested in the offline content. Not because I am bad at the game or I don't want to play against other people. Its just that I find it more fun offline. And I know that is probably a VERY unpopular opinion but that's just how I enjoy the game. So maybe I am a little biased.
Originally posted by ĴoĴo Reference:
There are 2 things rhat interest me. Firstly, why do people make these posts here in steam discussions? How is it going to help with the rollback situation? And secondly, why the game is supposed to die? JoJo fans are casuals, they can happily play with bots, just like I and many others will.
another white knight i see
There is something called expressing your opinion toward something and giving constructive criticism. Just like protesters, they cant actually force the government to make changes, but theyre doing it in hopes of their voices being heard. This is pretty much the same
Sola Di Ryuvia Aug 21, 2022 @ 7:53am 
Originally posted by Solid Soldier:
I don't think this game will die without Rollback or Crossplay. I strongly believe that if the modding community is strong enough for this game and the offline content is good enough. This game will go alot farther than the OG ASB and Eyes of Heaven. Modding will drive this games life-span a long way.

I think people are a little hard-pressed on the Rollback side of things. The netcode while sure it could be better and it does have some issues. Most of the time, as long as you are on a ethernet cable it isn't that bad. I know some people don't have one, but that is just how it is. You gotta play on an ethernet cable in order to get the most optimal experience. Same could be said for most games that are online.

Personally, I am more interested in the offline content. Not because I am bad at the game or I don't want to play against other people. Its just that I find it more fun offline. And I know that is probably a VERY unpopular opinion but that's just how I enjoy the game. So maybe I am a little biased.
This game will be way more niche than EoH. It is just a fact based on the audience it targets. This is a pure fighting game. EoH is a broader audience due to not requiring fighting game combo spam tactics. Also this won't have the ability to play in real time with a friend like EoH did from what they are showing so far. Hopefully I am wrong and we get some 2v2 in real time but all star is based on 1v1. With the removal of an entire game mode (campaign) it is weird they didn't add 2v2 (either like EoH with player AI vs AIs or 2v2 players v players or 2v2 player + player v ais) as a "we are sorry for removing a chunk of the game".
Ninon Joubert Aug 31, 2022 @ 11:46pm 
Originally posted by Solid Soldier:
I think people are a little hard-pressed on the Rollback side of things. The netcode while sure it could be better and it does have some issues. Most of the time, as long as you are on a ethernet cable it isn't that bad. I know some people don't have one, but that is just how it is. You gotta play on an ethernet cable in order to get the most optimal experience. Same could be said for most games that are online.
You have to bear in mind this depends on where you live though. Some places will have few players and the delay based experience even with ethernet just won't be enough.
I'm not in this position, but all of my friends that I would play fighters with are in a different country to me, completely unplayable with delay but would be perfectly playable with rollback. People are hard-pressed about it because whether they can play with the people they want to play with, or have access to the few communities left that survive should the game die... it almost entirely depends on if it has rollback or not.
Raven Cyarm Sep 1, 2022 @ 12:42am 
Originally posted by Youtube/MultalityGamer:
Every new fighting game has to come with Rollback Netcode and have crossplay or it's going to be a disaster.

Fighterz only just announced rollback, and was wildly successful even without it. Don't be a drama queen.

I'm not saying Jojo shouldn't come with rollback... I'm saying don't be so overly dramatic when there are successful fighting games that have come out without it and done just fine.
Providence 777 Sep 1, 2022 @ 12:48am 
Originally posted by Raven Cyarm:
Originally posted by Youtube/MultalityGamer:
Every new fighting game has to come with Rollback Netcode and have crossplay or it's going to be a disaster.

Fighterz only just announced rollback, and was wildly successful even without it. Don't be a drama queen.

I'm not saying Jojo shouldn't come with rollback... I'm saying don't be so overly dramatic when there are successful fighting games that have come out without it and done just fine.
that's not a 1:1 comparison, Dragon Ball is a brand that basically is a money printer, most fans would have bought DBFZ no matter what.

Jojo is very popular but still quite niche when compared to Dragon Ball.
Raven Cyarm Sep 1, 2022 @ 12:58am 
He said "every new fighting game" not "every new fighting game that isn't attached to a household name."

It's his words out of his mouth. I'm just pointing out how dumb they are.
Last edited by Raven Cyarm; Sep 1, 2022 @ 12:58am
Originally posted by ĴoĴo Reference:
There are 2 things rhat interest me. Firstly, why do people make these posts here in steam discussions? How is it going to help with the rollback situation? And secondly, why the game is supposed to die? JoJo fans are casuals, they can happily play with bots, just like I and many others will.
The AI is completely horrible. So if you are fine playing against someone who does nearly nothing, the game is good.
Majestic Sep 2, 2022 @ 5:35am 
Originally posted by ĴoĴo Reference:
There are 2 things rhat interest me. Firstly, why do people make these posts here in steam discussions? How is it going to help with the rollback situation? And secondly, why the game is supposed to die? JoJo fans are casuals, they can happily play with bots, just like I and many others will.

Naw bro, I'm a Jojo fan and I'm in the competitive side of the FGC, You don't speak for all of us. Infact I don't even think you speak for most of us. I think what JoJo fans would be happy with is a competent, Well made, Well balanced Fighting game with good netcode.



Originally posted by Solid Soldier:
Stuff.

Gran Blue is also a very popular franchise, Look at how well GBVS is doing right now. (Not great) SamSho, Another really popular franchise from SNK - No Rollback and was Dead in about a month. SC6, Yeah same story. Even SF5 almost died because people where starting to abandon it for games with better netcode. Eventually Capcom went back and added Rollback to it. Its not very good rollback, But its still an improvement and people returned, VF5 dead in almost a week.

As for DBFZ and Tekken, Where the only two titles that withstood Delay and didn't burn out super fast. They where also the last few games to be put out Before Japanese devs really started to take netcode seriously. And I'm pretty convinced the only reason both of those survived is due to the sheer popularity of those franchises in general that and they are brilliantly made games both Aesthetically and Mechanics wise.

Some blessed soul out there eventually convinced Harada to add rollback to T7. Games one of the most popular fighters on the market right now. Same with DBFZ, It was at a low point and its being super revitalized due to the Rollback announcement. Shamsho has returned from the dead with Rollback. And we don't even need to mention the success of games that had rollback day one. GG:S, KoF, SG, MK11, DNFD as a few examples.

Also, Lets be honest, CC2 has never made a real fighting game. Or has ever had good netcode in the Arena fighters they do have. So it shouldn't be surprising.
Providence 777 Sep 2, 2022 @ 7:36am 
Originally posted by ᅚPointless:
Even SF5 almost died because people where starting to abandon it for games with better netcode. Eventually Capcom went back and added Rollback to it. Its not very good rollback, But its still an improvement and people returned
This part is untrue.

SFV always had rollback, ever since the 1st beta.

The issue was that SFV had one sided rollback, where rollbacks were not synchronized and only one player experienced rollbacks during high ping.
Majestic Sep 2, 2022 @ 7:55am 
Yeah, You right. I dunno why I thought they Implemented after release. Thanks for the fact check.
Crash Boar Sep 2, 2022 @ 8:04am 
devs already said they don't care, they don't care about the western audience
「Pipe」 Sep 2, 2022 @ 9:10am 
they know about netcode, about rollback they don't ♥♥♥♥♥♥♥ care. Fun eats it.
I am disappointed. I wanted to buy, but I had doubts about the netcode.
And i was right.
I highly doubt they will fix it.
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Date Posted: Aug 14, 2022 @ 7:56pm
Posts: 27