No Rest for the Wicked

No Rest for the Wicked

Apr 19 @ 4:09pm
3
2
2
4
🛠️ Patch Notes - Early Access Hotfix 1
< >
Showing 16-30 of 375 comments
Kylix Apr 19 @ 4:22pm 
THIS GAME IS ROUGH RIGHT NOW, BUT WILL AGE VERY WELL, THANK YOU DEVS FOR FAST UPDATES

ps Give us Ori 3 please :luv:
Garlboh Apr 19 @ 4:23pm 
Originally posted by Pro-Soldier:
No Rest for the Oven. It still needs to cook, but there is a game here (which is more that I can say about other "games").

-snip-
Yo, you mind not just reposting other peoples reviews? Thanks.
Last edited by Garlboh; Apr 19 @ 4:23pm
improve steam deck performance it’s literally unplayable
Cepulter Apr 19 @ 4:26pm 
não entendi, tirando os bugfixies, só mexeu em coisas que estavavam boas...
Keep the updates coming. Amazing game.
AimGeek Apr 19 @ 4:28pm 
Nice job. Keep going!
The game is really good, I'm playing it a lot, Congratulations to the entire moon studio team, it's a beautiful game and I believe it deserves to be nominated for game of the year. the performance on the rtx 4090 needs to improve, it is using 23 of VRAM and 27 of ram, it stutters when we change areas, and the stealth mode doesn't seem to work well, even if we walk very slowly the enemy notices it easily, sometimes the enemy doesn't see . Another point is the execution of the attacks, sometimes we press the button 3 times and even though we don't press anything it continues with the attack. I think this would improve the game a lot, another point about the attack is that when we execute a dodge, the counterattack often doesn't work at the right time. I look forward to seeing the updates. Thanks.
Boogy Apr 19 @ 4:30pm 
please add DLSS support
I took a break today waiting for something similar and I was not disappointed. Great patch! Ready to dive back in tomorrow!
jerfy Apr 19 @ 4:32pm 
Stamina feels so much better, overall feels great in combat
T.Tv/SladeGx Apr 19 @ 4:37pm 
Can we please have a Mini Map + Key bindings?
I think that it would be cool to have a 'legacy option' to revert stamina back to how it was. I still think this new system is better than the old one, and I very much appreciate the changes to durability, but I gotta say the more tight stamina management was growing on me. Either way I think that this is a great first patch!
Zankriel Apr 19 @ 4:42pm 
2
no need for ground indicators of enemy attacks or chime sound when to parry... ffs
hope the devs dont listen to some forum andys, keep the game hard.
Getherer Apr 19 @ 4:45pm 
2
1
instead of making the game far easier, introduce difficulty levels so it caters everybody, not just the vast majority of those who complain (no disrespect to people who are unhappy)
please change bows
< >
Showing 16-30 of 375 comments
Per page: 1530 50