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报告翻译问题
These are for the devs, off the top of my head:
- Add key rebinding as soon as possible.
- Add a "Quit to desktop" button. Can't have a PC game without that one.
- When speaking with NPCs, reading notes or kicking ladders, make it so the character does not need to face it to interact.
- Environment readability needs to be improved. Sometimes you can't see things like flowers/shrooms because they blend with the background colors.
- Camera sometimes moves in a position where you can't see your character.
- I get that the game should be hard, but it would be nice if the monster/boss attacks were better telegraphed. (Example: you should be able to see where a bomb flying towards you will land, a chime sound when you can parry, the autotarget dot should reflect what kind of action you can do to that monster, etc) This goes a long way towards improving how the combat feels.
- Movement (especially during combat) is sluggish. Not sure if enemies input read, but if they do, it would be nice for us to have animation cancelling when doing dodges, would make it more responsive.
- Consumables should be select-able on the fly in combat, not only from inventory screen.
- Durability is useless and has no place here. It does not add to any of the mechanics, it is just only a pain for the player and not fun at all.
This isn't an exhaustive list and I'll probably update it as I find more stuff, but all in all it's pretty decent for an Early Access game.
希望制作组多多优化,电脑玩起来有点卡顿。
until you change that
- rewirte items' weight or the limits. It is not ok to play as a light character and you can only wear boots or hats...
- inventory managment has to go... Have you ever played elden ring, devs? It just works.
- a passive transmog page should exist where you collect the appearance when you loot any gear.
- not able to hide helms makes me scream in 2024...
- where is the "leave game" option, ALT+F4 is just an interesting way to leave the game...
- search option in bag? I mean these are basic things... even in the most based rpg-s.
- I would like to fire the guy who tought it is a good idea to not connect inventory and stash together when you are at a town project NPC... back and forth 10x a day what a great experience.
- you should be able to pick up all dailies together...
Even very experienced souls-like players had valid complaints about durability and fall damage. Stop crying at people crying as the feedback was entirely valid.
show me all the words in the game, even it not be translated!!!
Repair costs are now obsolete because of the 5 durability losses for 1 death and more repair kit drops. I really don't want another Diablo clone. You should add a tag with souls to the game. I really like souls games and hate the afk Diablo games.
I guess the biggest problem isn't the difficulty (okay, in some way) because players can't change the keybinding. I tried to play it without controller and you can forget it.
For example, I really hate to use the little finger and put nearly every key for it on my mice, which has a lot of additional buttons.
Now I playing it with my switch controller and it is a really good game
The dislike storm was foreseeable. Don't release a game on a PC without free key bindings. It's the same as if I only have one save file, can't start a new game, and be stuck with a character. (The last sentence is totally fictional.) (I don't know a game with it.XD)