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There are no dates confirmed. But the devs had said that they will work on the crucible dungeons instead of multiplayer for Update #1, so it's at least two updates away. Could easily be like 3-6 months
what's funny is if i had seen that "roadmap" i wouldn't have bought the game.
the first square out of four is "early access". ok.
second one is multiplayer. sounds good
third one is "the breach" with zero context as to what that is.
last one of the squares is literally "and beyond FURTHER UPDATES"
all 4 squares show sketches / paintings.
If one of your 4 roadmap items is "further updates" and one of the 4 is "starting early access" that doesn't bode well for the future.
at that point you might as well add a 5th painting that says "cool stuff"
unfortunately this level of vagueness shoots them in the foot when with their current mysterious situation they are claiming to focus resources on something that's already in the game, it is indistinguishable from doing a rug pull.
they have all the leverage because we can't know the true intentions. The one thing that nobody on these forums knows is what is actually happening.
and they can insist that radio silence = because we're working on it. It could be true. It could not be true.
then to state "well the already vague and basically useless 'roadmap' is changed due to user feedback and interest" is throwing our interaction with the game in our faces.
"The roadmap is inaccurate BECAUSE OF THE PLAYERS, NOT THE DEV SITUATION."
They then rely on self censorship via "chill bro relax" / "lol poor" / "go touch grass or play something else" / "ea is not for you" posts at people rightfully concerned about the game.
This routine has been normalized. In the last dozen or so EA games I've played 10 of them had the exact same pattern. So that's what's expected in any of these games, and all we can do is wait and wish everyone good luck.
Unfortunately, people complained about the the current state of the Crucible, which was just put in as a placeholder activity until it could be fleshed out much later in the development schedule. Regardless, some players unrealistically expected to get hundreds of hours of content out of that system and a game that had been in early access for a handful of weeks.
To address these complaints, the developers have opted to push work on the Crucible to the front of the schedule, and the multiplayer update which was advertised as being the next (first) major update to release has been pushed back to some unknown date.
We essentially have a core feature that will impact nearly every aspect of the game and is in dire need of thorough testing by players (multiplayer) being delayed in the interest of dumping development time into an end-game side activity (the Crucible) that will only satisfy and occupy the few players (500-1000 according to Steam Charts) currently grinding away at this game, likely leaving them even angrier once the inevitable progression wipe happens before launch.