No Rest for the Wicked

No Rest for the Wicked

lets talk about legendary gear
what do you guys think of them?
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Showing 1-15 of 16 comments
Arpsen May 13 @ 9:58am 
I would tell you if I had any after 40+ hours lol
PandaSav May 13 @ 10:07am 
70% of them are bad, xD. Dunno might be more rings and other traits gems that can buff these bad legendaries!
VonFIDDE May 13 @ 10:21am 
Legendary gear is fun but at the moment very few of them are good. I would guess this will be tweaked in the future, or maybe they get good once some normal weapons get a nerfed :)
Sera May 13 @ 11:10am 
Originally posted by PandaSav:
70% of them are bad, xD. Dunno might be more rings and other traits gems that can buff these bad legendaries!

This. Most of them have been reworked, and have been nerfed during Breach Update.
few them are so damn rare, you'll likely never see them.

Few of them are good in concept.. they got nerfed. Sucks. few of them are really cool looking, Or got good move sets, you can't swap skill out. So alot of them are niche use.

Mostly collection item in a chest.
PandaSav May 13 @ 11:12am 
Think most of them are place holders, but man so many new gears with just breach, its insane. I keep getting so many surprises xD
farandi May 13 @ 2:13pm 
Falstead's Barricade (dmg on block) with Snake, Thistle and Jade Ring works better than anticipated.
Tried the reworked Corpse Smeared Blade with Solace, Jade and Agility Ring. The lifesteal and the hit runes are quite good, but plague dmg seems to be utterly useless on a 2h sword. It is just there to get the lifesteal proc, since you stagger enemies with the fat roll shoulder charge.
They need a complete rework!
As of right now it feels kind of a trade off. For example, I've tried Falling sky staff and it is really good, at least the rune attacks, it has free illuminate (sort of) and has innate ice element with it's swings. After taking it a few runs, I decided that the affixes on my purple wand was much better to play with since it had focus on kill and life gain on kill. Tried the shield which is indestructible with deals damage on block, it's not bad but has the same affix on a purple shield but less damage on block but have more useful affixes. Rings have their own uses but doesn't feel legendary like and can't see myself replacing my blue rings especially the Willow cap ring.
Last edited by みさかりん; May 13 @ 4:48pm
PandaSav May 13 @ 4:40pm 
blue rings are op!
Sera May 13 @ 5:01pm 
Tarnished wand isn't bad, shock spells, buffs you when you shock stuff.
Got rapier move set. (as a wand) and glows. (Echo Knight Boss dropped it)

Midnight Blade. its ok damage wise. Blink plus other skill wasn't half bad.
handy for quck stabs for kill echo knight quest.
Drops from 2 knights from weekly challenge.

One of Bows, haven't gotten it to drop again, Scaled pretty decently for a spilt stat bow.
Bows are in a really bad spot, Siren or recurve.. I forget, Hit pretty hard before Breach.
(beating out spilt stat bows) I'd hate to see how bad it is now...
PandaSav May 13 @ 5:20pm 
Originally posted by Sera:
Tarnished wand isn't bad, shock spells, buffs you when you shock stuff.
Got rapier move set. (as a wand) and glows. (Echo Knight Boss dropped it)

Midnight Blade. its ok damage wise. Blink plus other skill wasn't half bad.
handy for quck stabs for kill echo knight quest.
Drops from 2 knights from weekly challenge.

One of Bows, haven't gotten it to drop again, Scaled pretty decently for a spilt stat bow.
Bows are in a really bad spot, Siren or recurve.. I forget, Hit pretty hard before Breach.
(beating out spilt stat bows) I'd hate to see how bad it is now...
bows are insane end game XD
yeah i liked the bow looks cool and the 2handed sword but not a big fan of corruption, personalty can't find a reason to use them due to cursed weapons being so much better since the runes are on them are set it just doesn't give the variety a cursed weapon has and there should be better weapons due to rarity if some offered movement speed, health on kill, more focus gain better freezing i would see them more viable since variety is more powerful them set since your vsing a more variety of monsters so more variety means more effective, maybe the best bet is having the same swapable enchantments but with a different enchantments then cursed weapons so theres variety for everyone or balance it around having 1/2 set enchantments then having the other 2 swappable so that people can build more unique legendarys but maybe have them be super rare drops to get to switch them out with and having 1 or 2 set unique runes and having the other 2 swapable, that way devs can make the unqiue weapons they want to make and also still be interchangable for people to achuly see them as viable improvements to previous weapons, thanks for the feedback guys lets further have a conversation about this so devs can better understand how to make improvements on the legendary systems and make them the rewards we viable for the rarity of legndaryies :D
pick out a legendary type of weapon and tell us what you think what kind of stats you would want with it and types of runes you could think of?
Sarul19 May 13 @ 10:15pm 
never used legendary weapon in any of my build except the proud lance with falstead shield. and the ring tht use hp as focus. like legendary weapon dont feel good than plaque weapon. they need to buff it and also let us remove legendary weapon rune and put it other weapon.
Sera May 14 @ 12:04pm 
Originally posted by PandaSav:
Originally posted by Sera:
Tarnished wand isn't bad, shock spells, buffs you when you shock stuff.
Got rapier move set. (as a wand) and glows. (Echo Knight Boss dropped it)

Midnight Blade. its ok damage wise. Blink plus other skill wasn't half bad.
handy for quck stabs for kill echo knight quest.
Drops from 2 knights from weekly challenge.

One of Bows, haven't gotten it to drop again, Scaled pretty decently for a spilt stat bow.
Bows are in a really bad spot, Siren or recurve.. I forget, Hit pretty hard before Breach.
(beating out spilt stat bows) I'd hate to see how bad it is now...
bows are insane end game XD

Handful of Rune Skills on Bows are insane end game. Bows themselves do squat.
Knock Down arrow is basically bows saving grace. (spilt shot being nice... but not as good as KOA)
Used them as my Main/SUB before Breach update, Bows are a shadow of themselves now.

Devs already plan to move Bows back to Stam... it'll help some. If they don't give back damage they had. (Focus return is fixed, and is what mad them OP before Breach)
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