Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
but yh crucible reward is not rlly worth it with the challenged. like i only got blue item after finish a crucible like what? after spend like tons of resource just to kill the boss.
When you're hit, you can regain a portion of the damage by hitting the enemy.
Most people do this if they can't clear the pestilence or what you have said about bounties. Just be careful since if you clear the pestilence, it will go on a cooldown.
yeah i was confused about this aswell why would i want less rewards if all they should double the intensity by lets say 2x if you have 10x then make it 20x for all of the pestilance but at a much greater cost and double the rewards you would normaly do a 10/10 corruption then maybe at the end of crucable let me press a button or spend somthing and turn the corruption into 30/30 with 3x the rewards so beating crucable means i can make the game way harder but with even more rewards, honeslty i rekon im onto somthing this is a great idea