No Rest for the Wicked

No Rest for the Wicked

Is this balanced?
I want to play as a bare-fist fighter using gloves with hadouken
Can I reach the endgame with this weapon or do I need to find a sword + shield and change my playstyle ?
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Showing 1-11 of 11 comments
space May 4 @ 9:10am 
you really asking if a game in early access is balanced?
Rappel May 4 @ 9:11am 
Yes !! Awesome weapon. I probably would use claws though and transfer the skill over.
Originally posted by Virtu:
I want to play as a bare-fist fighter using gloves with hadouken
Can I reach the endgame with this weapon or do I need to find a sword + shield and change my playstyle ?

If you're willing to learn how to dodge and parry, and accept that learning enemy attack patterns is part of the experience, you'll have a great time. There's a lady in town who sells some martial arts runes if you really want to lean into it.

Also, if you like the special attack on one set of gloves but prefer the appearance of another, you can strip the rune from the gloves you don't like the look of and add them to the gloves you want to wear.
yeah early game i feel that kick rune is crazy good to kick people of ledges to there deaths very op
freeze em den kickem of a ledge!
RashLou May 4 @ 9:54am 
Originally posted by Sir.Beast:
yeah early game i feel that kick rune is crazy good to kick people of ledges to there deaths very op

If you go with Heavy Load, you can R1 + L1 to push the enemiges, it sends them back a lot and is easy to push of ledges. Also free skill, stamina based. Also stuns most big enemiges, like that bounty monster in the War Room. But you have to like being a tank.
Originally posted by RashLou:
Originally posted by Sir.Beast:
yeah early game i feel that kick rune is crazy good to kick people of ledges to there deaths very op

If you go with Heavy Load, you can R1 + L1 to push the enemiges, it sends them back a lot and is easy to push of ledges. Also free skill, stamina based. Also stuns most big enemies, like that bounty monster in the War Room. But you have to like being a tank.

Also nice if you get lucky and get the "negative" stat that places you in the Heavy Load state on an enchanted piece of gear that allows you to be in a heavy load weight class regardless of your true encumbrance, sure you perm fat roll but it also means you always have access to the shoulder bash for free and as a side bonus, your encumbrance is basically ignored, you can be as overweight as you want and still always be heavy load. something Very overlooked, so you can ignore your max weight stat and pour it all into main stat and HP/Stamina.
Last edited by Eightyeye; May 4 @ 10:24am
Fist/claw weapon kinda good.
They exist in different stat combination too.

Minor down side is some dark dungeon you can't hold a torch (but can just cast illuminate spell anyway)
Chuck P May 4 @ 10:39am 
I always main a the rapier and found it hard to switch to the gauntlets because they lack range, but they're as usable as any other weapon.
Caparino May 10 @ 8:59am 
Claw Weapons are more chaotic.
Monk aka Fist + Cloth im playing are nice BUT Focus gain is not good one the Start Weapons. Total viable for campaign and use some techniques like Salto Kick which use Stamina and no focus.
Last edited by Caparino; May 10 @ 9:00am
Toast May 10 @ 9:57am 
Gloves are pretty broken. You shouldn’t have any problems.
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