No Rest for the Wicked

No Rest for the Wicked

What happened to this game?
At EA launch I remember the game being challenging but fun. Now it's just challenging. Feels not just difficult but boring. Fights are feel extremely repetitive as you quickly discover that trying any variety of moves is heavily punished and just doing the same small combination of moves over and over and gradually chip away at an enemy before they can chip away at you until either the enemy dies or you quit in boredom.

The way the enemy and resources do not re-spawn and durability takes it's toll on your gear seem to work you can eventually reach a point where you cannot continue due to lack of meals/heals or the dmg to gear and no way to grind levels as you cleared everything.

The biggest challenge is the lack of responsiveness as it feels like it takes an absolute age for the character to respond to your key presses, if they do at all. Of course there is also the challenging of managing what little stamina you have. If the only viable play option is to put all your points into stamina for the first 2 levels why is there even choice and that not be the starting stats? Having not invested all my points in stamina the 1 swing and roll you can do before being drained of stamina is the most boring and painful combat I've ever played.

Might give it another go in a few weeks. Until then will try replay less challenging games like Khazan, Elden Ring or Sekiro.
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Showing 1-15 of 26 comments
Sir Víve Apr 21 @ 10:09pm 
nothing's happened yet, since the update isn't till the 30th... unless you are talking about the added crucible rogue-like dungeon
DavidXBO Apr 22 @ 3:27am 
There have definitely been changes since launch. Don't remember it being like this. Going to check out my previous character to see if it is like this the whole game or just the start.
Enemies do respawn, did you get to town? Because the only way enemies dont respawn is if you didn pass the first boss, even then, if you are struggling with Worrick, you can make another realm and start again with everything you got now, gear and levels, so you will get more XP and more food for the next try. Did you find the smith too? He fixes your gear for free at the first area.

Stamina is only a problem if you are using the two handed sword, even with anything else its advizable to invest a level in it, with any class, but some people didnt even do that or respec later to use the points elsewhere.

I didnt notice this lack of responsiveness, you think the character is slow is that it? Compared to other games i think i can see that, but since most human enemies have the same "slugshiness" it might be just the animation type you know.
Oh and it gets better with some enchated itens that give speed too.
Last edited by Sgt.JESUS; Apr 22 @ 7:44am
Samseng Yik Apr 22 @ 6:04am 
Can't beat this challenging game?
Jeezz of course is not your fault, it is developers' fault, this is common sense everyone agree right ?
The world is rubbish but yourself is perfect
Game is very hard in the beginning, you are under powered.
But grind a bit and it becomes easier.
But a big update is coming april 30th
DavidXBO Apr 23 @ 8:22am 
Came back to it managed to find the last enemies that I hadn't killed and put all my attributes into stamina. Game plays completely differently now and the 1st boss was easy on first try. Feel like the base stamina is unplayable pointless to give players "choice" when there really not any choice if you don't want to suffer horribly.
I have completed all the content in the game previously so I wasn't coming into this brand new so I cannot imagine how bad it must be for a brand new player.
DavidXBO Apr 23 @ 8:26am 
Originally posted by Sgt.JESUS:
Enemies do respawn, did you get to town? Because the only way enemies dont respawn is if you didn pass the first boss, even then, if you are struggling with Worrick, you can make another realm and start again with everything you got now, gear and levels, so you will get more XP and more food for the next try. Did you find the smith too? He fixes your gear for free at the first area.

Stamina is only a problem if you are using the two handed sword, even with anything else its advizable to invest a level in it, with any class, but some people didnt even do that or respec later to use the points elsewhere.

I didnt notice this lack of responsiveness, you think the character is slow is that it? Compared to other games i think i can see that, but since most human enemies have the same "slugshiness" it might be just the animation type you know.
Oh and it gets better with some enchated itens that give speed too.

Yes this was before the 1st boss so no enemy or resource respawns.

I was using a 2h staff to start with - only weapon I found other than a mace with 1 dmg which I tried too but was not very effective.


What I discovered was that I was heavy weight class and had only invested 1 point in stamina. I managed to find a 5 dmg sword and enough enemies to level up I so added 4pts to stamina and got rid of the shield and reduce armour to be in normal weight class and then I could actually move. Still have issues with the input delay esp when healing but with the new setup the boss was easy and I think I used 1 heal if any.
DavidXBO Apr 23 @ 8:44am 
Originally posted by Samseng Yik:
Can't beat this challenging game?
Jeezz of course is not your fault, it is developers' fault, this is common sense everyone agree right ?
The world is rubbish but yourself is perfect

Thanks for the helpful advice.
I have already completed all content in the game so I know it is hard but doable.

What was confusing to me is a game I already completed and had experience with was not only a lot harder than I remember but also very boring because there was no sense of progression or improvement and no real variety in options if you wanted to win a fight.

My feedback to the developers would be that if you make the game too difficult at the very start before a player has any enjoyment or investment or limited or no options to tweak their build then you will lose a lot of players. There is no need to make the game easy but if you filter the majority of players before they get to the first town that is a lot of potential players leaving (or refunding) a game.

The game is not open world and so using the intro area to teach the mechanics and explain things like the weight class and how to craft meals etc as well as combat basics is more important than challenging them.

Also the intro area having no resource or enemy re-spawns is an odd choice - not wanting people to farm stockpiles or over level is one thing but it is not explained so gathering every resource and then using them feeling that they are freely available only to discover they are one and done later doesn't feel great.
VonFIDDE Apr 24 @ 11:23am 
I feel this games combat is way easier to read with the view, attacks are also easy to read so far. Find Wicked to be easier then something like Elden Ring or DS3.

Find the combat in Wicked fun, since you can walkbehind to do the backstab so forth it's very fluent.

Wicked is easy now and if you struggle then the breach update will help since it will be way easier to get good gear.
Many players quit this game. The honeymoon phase died after about 2 months of it's early access from the looks of the charts I checked out. There is only around 450 players worldwide on Steam right now, practically nobody. I guess many will play it again once the full live version releases. I can understand why early access turns people off these days.
Last edited by Song Dance; Apr 25 @ 9:57am
Sgt.JESUS Apr 25 @ 12:51pm 
This is not a live service game, or a MMO, who cares how many people play the game now, wait for the release to see the real numbers, hell wait for the update next week. The numbers will drop too after a few months without updates, they all do.
Last edited by Sgt.JESUS; Apr 25 @ 12:51pm
Originally posted by Sgt.JESUS:
This is not a live service game, or a MMO, who cares how many people play the game now, wait for the release to see the real numbers, hell wait for the update next week. The numbers will drop too after a few months without updates, they all do.
You sound very angry, it's just a thread. Calm down Jesus Christ.
Sgt.JESUS Apr 25 @ 3:53pm 
Originally posted by Song Dance:
You sound very angry, it's just a thread. Calm down Jesus Christ.

You made a thread about the lack of players, and yet you came in another thread to say the same thing again, i wonder if you are not the angry one, mine is just frustration.
The game is about to receive a major content patch that will require a brand new character. So everybody is waiting.
DavidXBO Apr 26 @ 12:09pm 
Originally posted by Song Dance:
Originally posted by Sgt.JESUS:
This is not a live service game, or a MMO, who cares how many people play the game now, wait for the release to see the real numbers, hell wait for the update next week. The numbers will drop too after a few months without updates, they all do.
You sound very angry, it's just a thread. Calm down Jesus Christ.
I see what you did there hahaha
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