Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The yellow (epic, legendary, rare, whatever they want to call them) I think only drop from certain enemies/bosses. I've seen the sword drop from the first boss about 7 times, and I got a mace from 2 pirate guys on the starting beach (which I still use).
That last boss probably drops something nice too, but that means having to complete the story multiple times to get it or find out.
It's like they want it to be an ARPG loot game, but without enough enemies for loot to drop at the same rate, whilst maintaining a similar drop rate.
Which means that you get 1 good item for every 100 you might get in another game etc...
I don't think it's really a problem at the moment though, because the loot and upgrade system is currently very basic.
It's also a great way to unlock everything with Ichor. Just keep running the first boss and first 2 bounties until you have everything unlocked.
You don't get every great item on your first attempt, so when you do get a good item it is exciting.