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While i hold run, i am able use the full range on my controllers analog stick. I can fully control my chars speed from walking to running. But why do i have to hold the run button for that? And then release it and press again to dodge? Makes no sense. The "running" should be the default so i can dodge while running AND react quicker.
Can't imagine how folks can't handle not holding sprint 24/7 and just taking a second to focus their pathing.
There is a section when you literally can't just stay and take a moment to decide where to go, because enemies attack you from a distance and you on platform with pit all around.