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.. effin stupid
But its a beta, i really hope we can get more freedom in builds. as an archer, mage or necro would be so awesome.
The game doesn't want you to be able to stay at range safe and spam attacks (which would completely remove any challenge). I understand it's frustrating but it makes sense from a balance perspective.
Also the thief archetype is far from being bad as your gear's weight has major impact on how fast you move in general giving light characters a pretty massive advantage to dodges (which makes sense).
Overall I'd say if you prefer dodging go for light build, if you prefer guard go for heavy build and if you are in-between go for medium. Parry seems to be fine either way but is obviously riskier as a lighter build since you resist way less attacks.
Oh that's dope. I don't mind fighting in the thick as a mage type. Please tell me there is more than fireball. I would some lightning action lol.
Main fire mode could do lower damage primary shots, but generate focus. Focus then allows for stronger primary shots and other abilities.
Et voila, you can use the bow for primary as your main weapon, but still have the focus system.
But it def. needs to change. Im mostly a bow/crossbow/musket player.
(Are there muskets? If not, please add too.)
Does this happen with m&k too? im playing with a dualsense controller