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Additionally it seems that "Focus Gain increased by #%" affix and stat only affects that focus number on the weapon too. It's not an overall final modifier like it appears.
i.e (topaz gem in legs gives you ~15 focus on focus use regardless of what your Focus Gain % stat is)
Oh by the way those values have a hidden range too. Compare 2 of the same weapon and armor and they'll often have different stamina cost, focus gain, damage, armor rating and weight values. This even applies to legendaries
I don't know. You're right that a non-enchanted, non-gem bow will gain focus per hit just like a melee weapon but the number isn't visible on the bow itself for some reason. I would bet that it functions the same as melee though in that Focus Gain % applies to it. Obviously #% Focus on Damage Dealt is a separate thing. You could test it if you want but it's kind of annoying because there's no number in the stat page to show your current Focus, only your total Focus.
The stat is really good, it doesn't really change anything I just thought I'd share the info. Another example is why does a Large Vial of Focus always give you 150 focus, even if your Focus Gain stat is 100%? Because it only applies to the weapon number
Look for Siren Queen's Horn and Tucked Falcon and you'll see