No Rest for the Wicked

No Rest for the Wicked

Zero1 May 7, 2024 @ 3:05am
Enchanting needs to change to always give max amount of 4 affixes
enchanting needs to change to always give the max amount of 4 affixes atm its not even worth enchanting because more then half the gear is useless!! this needs to change asap

making it near impossible to get the stats you want
Last edited by Zero1; May 7, 2024 @ 7:47am
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Showing 1-15 of 34 comments
Kelden May 7, 2024 @ 3:10am 
Yeah it needs alittle work, it doesnt feel great to slot in gems either and get the lowest % it can give, and you cant do it again, its horrible.

It needs to be based on something else, and not just purely RNG. Not beeing able to enchant gear over and over feels really bad, as some gear LOOKS amazing, but then you get bad stats....and boom, gear is scuffed, useless.

I hope they tweak this and make enchanting more...rewarding, and not like lootboxes.
Zero1 May 7, 2024 @ 3:28am 
Originally posted by Nobody:
my time for trolling XD

this game is easy and people usually waiting for people like me to write guide about it (obviously form pvp perspective - because who cares if its only pve)

i dont get all od this - game is hard XD u do realize u can just SNOWBALL curent content with stats like: focus on 12 and rest on inteligence - and abuse the ... of the fact that Falling sky staff - is one of the few (if not only) wepons to have build in elemental damage (cold in this case) - and by build in i mean u can freeze anything but just doing mele atacks with this staff XD - broken as ...XD

also not sure if the removed cold arrow rune form the game (u can no longer just buy bow with it) - thats also broken as ... u can just max physical damage on u bow - and just use cold arrow rune - which will act as pure elemental cold damage with it use

what are you talking about

the game is super easy i have over 120 hours

ad i bought a lot of armor off the blacksmith to get awesome gear!!

am just saying that enchanting needs a rework! badly

90% of the gear you enchant is just trash
Zero1 May 7, 2024 @ 3:35am 
also there is obvious gear weapons that out preform others by a mile like the gnarled saw 2h sword

which only drops after killing the rat in the sewer boss making the world drops level 11

and is super rare

https://youtu.be/BbqzpsN76Ps?si=oI1f0aBtULzNmLUD

not to mention you can basically have a torch with health on dealt and focus on dealt on it with weapon with the same stats to double up which can just fully heal and fully cap focus in one attack
Zero1 May 7, 2024 @ 3:38am 
Originally posted by Nobody:
i will explain it futher :P i got cursed cold staff - Uber damage rols like +25% damage and infused with +14%damage thorn -but it got FOCUS HALVED - and u know that for a mage is bad - LIKE BAD - soo i tried around it - but just it was to much to use it...

THATS THE WHOLE POINT OF THIS GAME GENRE :D

like i said what are you talking about!!

you can literally open a previous save to constantly enchant gear of your choice np

the problem is 90% of the enchants are trash which is bad design to the system and when i say trash i mean that they only have 2-3 affix rolls on it 90% of the time i do not mine the RNG but dam getting 4 affixes on a item is rare as ♥♥♥♥

and if you want to compare gear

all my armor has equipment load over 20% and stam +20 on it with healing effect and focus gain on them all on plate gear

i have over 800 focus and 250 stam with 200 hp making any build easy mode
Last edited by Zero1; May 7, 2024 @ 3:42am
Kelden May 7, 2024 @ 3:40am 
I cant read what this guy is saying, theres caps and no sense in 80% of it.

OP is right, enchanting is too much of a gamble on gear right now, especially if you are going for a certain set because you like the look of it.
Zero1 May 7, 2024 @ 3:47am 
the fact that your are just using the clay more that you can buy off the merchant fully explains how bad the enchanting system is lol
Kelden May 7, 2024 @ 3:56am 
Originally posted by Nobody:
Originally posted by Eldeman:
I cant read what this guy is saying, theres caps and no sense in 80% of it.

OP is right, enchanting is too much of a gamble on gear right now, especially if you are going for a certain set because you like the look of it.

i mean - not my native language - but 80%? - rly? - got sad :(

Look at your post #11 mate...stop using caps, nobody likes that,and i mean NOBODY.
Kelden May 7, 2024 @ 4:03am 
Originally posted by Nobody:
Originally posted by Eldeman:

Look at your post #11 mate...stop using caps, nobody likes that,and i mean NOBODY.

i dont think people care about using caps anymore - i mean people doing here A LOT MORE (XD) heinous things - like i reported someone literally writing deaths threats - it got edited - person wasnt banned XD - but u are right - no one like caps and it should be punished :D

Its just tedious to read, when its all in caps, as we are taught in school to not use caps everywhere, it looks unnatural. Im a tad older, i really dont like looking at it.

Just saying mate, i know im not the only one who will point that out if you continue to do so.
Uchiha Madara May 7, 2024 @ 4:05am 
Originally posted by Nobody:
Originally posted by Zero1:

what are you talking about

the game is super easy i have over 120 hours

ad i bought a lot of armor off the blacksmith to get awesome gear!!

am just saying that enchanting needs a rework! badly

90% of the gear you enchant is just trash

oh - so u not trolling :D

u do realise thats the thing u talking about is the MAIN point of the GENRE of the game u writing about ?:) - and by this i mean ur stuff (weapons, armour, etc.) having RANDOM stats - i mean like maybe DIABLO perhaps - or A LOT OF SIMILAR GAMES like that :P
omg man, are you for real?! who the hell decides what's the point of the genre? it's just about how devs see it in their game and every genre can improve and evolve into something different sometimes better sometimes worse. Personally don't see any problem with guaranteed enchantments, the genre is about testing your idea that's what people spend their time on, not farming some bulls**t so why the game should make it longer than it supposed to be.
Kelden May 7, 2024 @ 4:11am 
Originally posted by Uchiha Madara:
Originally posted by Nobody:

oh - so u not trolling :D

u do realise thats the thing u talking about is the MAIN point of the GENRE of the game u writing about ?:) - and by this i mean ur stuff (weapons, armour, etc.) having RANDOM stats - i mean like maybe DIABLO perhaps - or A LOT OF SIMILAR GAMES like that :P
omg man, are you for real?! who the hell decides what's the point of the genre? it's just about how devs see it in their game and every genre can improve and evolve into something different sometimes better sometimes worse. Personally don't see any problem with guaranteed enchantments, the genre is about testing your idea that's what people spend their time on, not farming some bulls**t so why the game should make it longer than it supposed to be.

Nont sure this individual can be reasoned with tbh, but have at it.
Uchiha Madara May 7, 2024 @ 4:23am 
Originally posted by Nobody:
Originally posted by Uchiha Madara:
omg man, are you for real?! who the hell decides what's the point of the genre? it's just about how devs see it in their game and every genre can improve and evolve into something different sometimes better sometimes worse. Personally don't see any problem with guaranteed enchantments, the genre is about testing your idea that's what people spend their time on, not farming some bulls**t so why the game should make it longer than it supposed to be.

ok i wont repeat myself - i will take different approach :)

guaranteed enchantments ? like what ? with max rols ? and then what ? meta will be few specific perks (like it is now with %damage, %focus(helath) on damage delt etc.) - and everyone will just enchant till they got them - and the will be what? like at it max point value ? without RNG ? how this not be boring with people having same wepons with the same perks withe the same value of those perks ?

thats what iam calling the main point of the genre - without it - its pointles - without rng like we get with enchanting - its pointles

game have lots of problems - but not with enchanting ... imho
i meant the effect itself rather than % like if you need HP regen for example why can't you just get it? And then you might reroll % if you want.

It's kinda funny when we talk about meta. Balance is devs' job if something's broken then balance it. That how it works in every game though
Uchiha Madara May 7, 2024 @ 4:27am 
Also devs can do some challenges for crucible when you'll have to beat it in a specific way and reward players for that. So it might prevent players form using meta builds as well
Soulsniper1313 May 7, 2024 @ 4:45am 
Enchanting is fine the way it is. Gems on the other hand need fixed amounts. The extra layer of rng there is just dumb. Most of items being enchanted are purchased at vendor or made with crafting so a little rng on the quality is ok but not with the gems.
Uchiha Madara May 7, 2024 @ 4:54am 
Originally posted by Nobody:
Originally posted by Uchiha Madara:
Also devs can do some challenges for crucible when you'll have to beat it in a specific way and reward players for that. So it might prevent players form using meta builds as well

but what reward u thinking about ? for now u have some pointless 10ish silver for beating Echo with fist, knive or some ...

soo if it rly will be worth it - people will just make additional build only for this - their main build will be the same op meta as always :)
Maybe you're right but RNG is not a solution for that either. It just forces people to spend more hours playing (i mean farming, not actually playing) the game and it doesn't make it any better, just the same thing we saw so many times before.

i don't know about reward though because i don't know what the endgame content will be (Thomas just said crucible is not where they want it to be rn), but again it's up to devs to make the right choice if they want to add some challenges and unique rewards for that
Last edited by Uchiha Madara; May 7, 2024 @ 5:39am
Uchiha Madara May 7, 2024 @ 5:03am 
Originally posted by Nobody:
Originally posted by Uchiha Madara:
Maybe you're right but RNG is not a solution for that either. It just forces people spend more hours playing (i mean grinding, not actually playing) the game and it doesn't make it any better, just the same thing we saw so many times before.

i don't know about reward though because i don't know what the endgame content will be (Thomas just said crucible is not where they want it to be rn), but again it's up to devs to make the right choice if they want to add some challenges and unique rewards for that

to be honest i just want them to not ef up pvp
also add more to the builds complexity (by adding more perks, basically giving players more options)
and this game needs to be harder - or at least with instances with some "harder" content - i dont know XD - i need a reason to farm for pvp gear - not just wipe everything in my op build like some diablo zombie :P
Yeah, it's where i strongly agree with you, we need some sort of hardcore content for sure:shadeknight:
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Date Posted: May 7, 2024 @ 3:05am
Posts: 34