No Rest for the Wicked

No Rest for the Wicked

meow May 2, 2024 @ 12:50pm
is multiplayer scrapped or just delayed?
don't tell me the emote system exists just for streamers or photo mode or something...
< >
Showing 1-9 of 9 comments
SecretPotato May 2, 2024 @ 12:52pm 
Won't see MP until the game is fully released. End of this year next year Q4 the latest maybe. No one knows outside the studio.
Rodi May 2, 2024 @ 1:13pm 
Originally posted by Koffee Guy:
Won't see MP until the game is fully released. End of this year next year Q4 the latest maybe. No one knows outside the studio.
And what is your source? The voices in your head?

Devs explicitly state that multiplayer is the first big update during early access. It's in the roadmap and in the early access info given in the store page.

From the store page (a REAL source):

How is the full version planned to differ from the Early Access version?
“The 1.0 version of No Rest for the Wicked will be a significantly expanded version of the initial Early Access release. This version will take into account player feedback throughout its time in development, and may be different from what we already have planned. Upcoming features that will be included prior to 1.0 release include:
Multiplayer: 4 player co-op
Multiplayer: PVP
Expanded story content and chapters
Additional map regions
Farming
More weapons, armor, rare items, and gear
New enemies and bosses
Additional Crucible floors, Bounties and Challenges
SecretPotato May 2, 2024 @ 1:28pm 
Originally posted by Rodi:
Originally posted by Koffee Guy:
Won't see MP until the game is fully released. End of this year next year Q4 the latest maybe. No one knows outside the studio.
And what is your source? The voices in your head?

Devs explicitly state that multiplayer is the first big update during early access. It's in the roadmap and in the early access info given in the store page.

From the store page (a REAL source):

How is the full version planned to differ from the Early Access version?
“The 1.0 version of No Rest for the Wicked will be a significantly expanded version of the initial Early Access release. This version will take into account player feedback throughout its time in development, and may be different from what we already have planned. Upcoming features that will be included prior to 1.0 release include:
Multiplayer: 4 player co-op
Multiplayer: PVP
Expanded story content and chapters
Additional map regions
Farming
More weapons, armor, rare items, and gear
New enemies and bosses
Additional Crucible floors, Bounties and Challenges

..... 1.0 is the official release of all platforms *PC, PlayStation 5 and Xbox Series X and Series S* Not just Steam. Steam is just the exclusive for EA. and IMHO don't take this to heart. How the game is running now you won't see a release date window prob not until next year.
Last edited by SecretPotato; May 2, 2024 @ 1:37pm
ColonelBaker May 2, 2024 @ 1:42pm 
look at their roadmap. multiplayer is the next big update during Early access. do a quick google search next time before making a post like this.
Murdy May 2, 2024 @ 1:44pm 
Rodi is right. According to the roadmap and even steam page, multiplayer feature should be implemented within the EA period, before the 1.0 release :anvil:
VDRSK May 2, 2024 @ 2:20pm 
Originally posted by whoizz:
these numbers just don't add up.

They do if you know how game develop works, the whole game is being worked on at the same time, you don't do it linearly, act 1 then act 2 then act 3.

So I wouldn't be surprised to hear they have the whole map at a partial completion. optimisation and refining a level for EA is not normal for development, the quality you see in EA section is not something you would see until closer to launch when developing the game, Graphics, polish and optimisation are basically last on the pipeline
Last edited by VDRSK; May 2, 2024 @ 2:20pm
Originally posted by whoizz:
Originally posted by Koffee Guy:
Won't see MP until the game is fully released. End of this year next year Q4 the latest maybe. No one knows outside the studio.

https://en.wikipedia.org/wiki/No_Rest_for_the_Wicked_(video_game)

NRFTW started in 2015, and they report not everyone was onboard, and we can assume they did not have full power until 2018 - because this is what the co-founder states.. and we know now, after 6 years of development, we have three quests - multiplayer seems to be hinted using Photon Quantum but still, they need to scrap all the way game saves and persist all data remotely - there are aspects they have not started or perhaps have progressed extremely little in 6 years.

and yet, you choose to believe they will be able to vastly expand what's been delivered in terms of story, as well as multiplayer, as well as performance improvements, as well more bosses, animations, weapons.. when what we currently have, which is little in content, took already 6 years? - and they will do all of that now in 6 months?

these numbers just don't add up.

The build we played was prepared for the EA, normally they develop a bunch of stuff from the whole game but polish further the part where players will play. Then they take the feedback and adjustments, apply that to their current working branch to test it out, so in theory, the rest of the game that is already developed (that we don't see because is not implemented into EA) is updated aswell.
Last edited by Kratos muito puto; May 2, 2024 @ 2:34pm
Gnorak May 2, 2024 @ 3:32pm 
Originally posted by catman:
don't tell me the emote system exists just for streamers or photo mode or something...
atleast you answered first..
I know this is on the road map, but things do change & sometimes, scrapped. I don't think the devs would do that, maybe a delay, but I'm looking forward to multiplayer.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: May 2, 2024 @ 12:50pm
Posts: 9