No Rest for the Wicked

No Rest for the Wicked

Necromanu Lord of Souls Games Mar 30, 2024 @ 2:07am
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You joking with 39.99 price
"Do you think that if you create ORI, people will be so naive to pay $40 for one chapter? Don’t get me wrong, I love soulslike and ARPG games in general, but this sounds like a money grab. I explained to my friends, you guys can change the world of Soulslike and ARPG games.

But I think you don’t want to be a blockbuster at $39.99.

Pallword was 25 euros, good luck then.

This game will die very fast if you expect people to pay $40 for 1 hour of play.

$40 for the full game, yeah maybe. Can you imagine in your world… how much Diablo 4 would have to be if you, at EA, want $40? So, should Diablo be sold at $150?"
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Showing 1-15 of 176 comments
Apocalypse Mar 30, 2024 @ 6:18am 
Originally posted by Necromanu-Gaming-Veteran:
"Do you think that if you create ORI, people will be so naive to pay $40 for one chapter? Don’t get me wrong, I love soulslike and ARPG games in general, but this sounds like a money grab. I explained to my friends, you guys can change the world of Soulslike and ARPG games.

But I think you don’t want to be a blockbuster at $39.99.

Pallword was 25 euros, good luck then.

This game will die very fast if you expect people to pay $40 for 1 hour of play.

$40 for the full game, yeah maybe. Can you imagine in your world… how much Diablo 4 would have to be if you, at EA, want $40? So, should Diablo be sold at $150?"
I agree with you, the price should be 19-20 bucks but not 30-40 bucks
I completely agree, it's wild to ask for $40 for early access. And how many show-offs there were against the background of Diablo 4...
Apocalypse Mar 30, 2024 @ 6:54am 
Originally posted by 𓆩♡𓆪Don`t Panic𓆩♡:
I completely agree, it's wild to ask for $40 for early access. And how many show-offs there were against the background of Diablo 4...
yeah, I hope they change the price)
ClawIII Mar 30, 2024 @ 6:58am 
If you look at the Game Informer article here:
https://gameinformer.mydigitalpublication.com/publication/?m=10122&i=816700&p=48&ver=html5
Page 46-47

Read these pages and it’ll give you plenty of details of what they are going to release April 18th. It's a lot more than 1 hour of gameplay. :)
Varpushaukka Mar 30, 2024 @ 7:07am 
Originally posted by Apocalypse:
Originally posted by Necromanu-Gaming-Veteran:
"Do you think that if you create ORI, people will be so naive to pay $40 for one chapter? Don’t get me wrong, I love soulslike and ARPG games in general, but this sounds like a money grab. I explained to my friends, you guys can change the world of Soulslike and ARPG games.

But I think you don’t want to be a blockbuster at $39.99.

Pallword was 25 euros, good luck then.

This game will die very fast if you expect people to pay $40 for 1 hour of play.

$40 for the full game, yeah maybe. Can you imagine in your world… how much Diablo 4 would have to be if you, at EA, want $40? So, should Diablo be sold at $150?"
I agree with you, the price should be 19-20 bucks but not 30-40 bucks
This is like saying "if there's going to be MTX, it should be cosmetic only", you're basically bargaining yourself into a crappy deal. It's an unfinished game, why are you paying money to test it?
Apocalypse Mar 30, 2024 @ 7:13am 
Originally posted by Varpushaukka:
Originally posted by Apocalypse:
I agree with you, the price should be 19-20 bucks but not 30-40 bucks
This is like saying "if there's going to be MTX, it should be cosmetic only", you're basically bargaining yourself into a crappy deal. It's an unfinished game, why are you paying money to test it?
Yes, we should get paid for testing, not them)
Apocalypse Mar 30, 2024 @ 7:47am 
Originally posted by ClawIII:
Just leaving this here:
https://twitter.com/thomasmahler/status/1774073527001395323
I can't follow this link(
ClawIII Mar 30, 2024 @ 7:51am 
Originally posted by Apocalypse:
Originally posted by ClawIII:
Just leaving this here:
https://twitter.com/thomasmahler/status/1774073527001395323
I can't follow this link(

This is from the CEO | Creative Director (thomasmahler) on X

"Sometimes I am quite baffled by these takes games journalists come up with 🤔

I just read an article from one journalist who basically complained about us not selling
@wickedgame
for 70$ and alleged that we're 'already forced' to provide a discount even before release 🤣😂

So just to be clear:

We've been hearing gamers complain about 70$ being the new norm for quite a while now. We're also regularly still seeing 70$ games with Microtransactions on top and usually players hate that.

I also openly took a stance against some of the ridiculous stuff that's going on with developers charging 65$ and up for purely cosmetic items.

Since we're releasing Wicked into Early Access, we didn't think it'd be smart to nickel and dime players by charging full-price right out the gate.

We try to be extremely efficient at Moon. We're not hiring hundreds of people just to create an illusion for shareholders that we're growing. We don't have any shareholders. If we can make better products at a lower cost than AAA studios and can thus charge lower prices, that's a sign of us doing something right, not wrong.

And we have a history at Moon of charging a bit less than we probably could have because we want as many players as possible to be able to play our games.

We sold Blind Forest for 20$ and Will of the Wisps for 30$ and ultimately we sold around 10 million copies because of the quality of our titles and probably also because we try not to be greedy.

We also give Streamers a discount because we value what they have to offer. I see a lot of love and passion there from folks who are dedicated to streaming games and enjoying those with their fanbases, so we thought it'd be great to offer them something on top that could help their streams blow up.

Nobody 'forced us' to offer a discount, we thought it'd be a great gesture!"
Apocalypse Mar 30, 2024 @ 7:59am 
Originally posted by ClawIII:
Originally posted by Apocalypse:
I can't follow this link(

This is from the CEO | Creative Director (thomasmahler) on X

"Sometimes I am quite baffled by these takes games journalists come up with 🤔

I just read an article from one journalist who basically complained about us not selling
@wickedgame
for 70$ and alleged that we're 'already forced' to provide a discount even before release 🤣😂

So just to be clear:

We've been hearing gamers complain about 70$ being the new norm for quite a while now. We're also regularly still seeing 70$ games with Microtransactions on top and usually players hate that.

I also openly took a stance against some of the ridiculous stuff that's going on with developers charging 65$ and up for purely cosmetic items.

Since we're releasing Wicked into Early Access, we didn't think it'd be smart to nickel and dime players by charging full-price right out the gate.

We try to be extremely efficient at Moon. We're not hiring hundreds of people just to create an illusion for shareholders that we're growing. We don't have any shareholders. If we can make better products at a lower cost than AAA studios and can thus charge lower prices, that's a sign of us doing something right, not wrong.

And we have a history at Moon of charging a bit less than we probably could have because we want as many players as possible to be able to play our games.

We sold Blind Forest for 20$ and Will of the Wisps for 30$ and ultimately we sold around 10 million copies because of the quality of our titles and probably also because we try not to be greedy.

We also give Streamers a discount because we value what they have to offer. I see a lot of love and passion there from folks who are dedicated to streaming games and enjoying those with their fanbases, so we thought it'd be great to offer them something on top that could help their streams blow up.

Nobody 'forced us' to offer a discount, we thought it'd be a great gesture!"
why do streamers and not ordinary gamers?)why don’t they give us discounts
Now I definitely won’t buy it, and I’ll tell my friends no)
akaplan1 Mar 30, 2024 @ 8:12am 
Originally posted by Apocalypse:
Originally posted by Varpushaukka:
This is like saying "if there's going to be MTX, it should be cosmetic only", you're basically bargaining yourself into a crappy deal. It's an unfinished game, why are you paying money to test it?
Yes, we should get paid for testing, not them)

I worked in QA for a video game publisher, and actual testing of games is nothing like playing early access titles. If you don’t think it’s worth the price in EA, don’t buy it. Show some self-control if you truly believe what you’re saying.
Varpushaukka Mar 30, 2024 @ 8:25am 
Originally posted by akaplan1:
Originally posted by Apocalypse:
Yes, we should get paid for testing, not them)

I worked in QA for a video game publisher, and actual testing of games is nothing like playing early access titles. If you don’t think it’s worth the price in EA, don’t buy it. Show some self-control if you truly believe what you’re saying.
Getting paid for testing also comes with the caveat that you're expected to meet certain obligations, just like you would in a QA job, so yeah, we shouldn't get paid to test the game, but likewise we shouldn't be expected to pay to do it. Moon should just release a free demo that we can test: players get to see if they want to buy the full game without having to commit to it, and Moon gets its balancing feedback. Win-win for both parties.
Apocalypse Mar 30, 2024 @ 8:37am 
Originally posted by Varpushaukka:
Originally posted by akaplan1:

I worked in QA for a video game publisher, and actual testing of games is nothing like playing early access titles. If you don’t think it’s worth the price in EA, don’t buy it. Show some self-control if you truly believe what you’re saying.
Getting paid for testing also comes with the caveat that you're expected to meet certain obligations, just like you would in a QA job, so yeah, we shouldn't get paid to test the game, but likewise we shouldn't be expected to pay to do it. Moon should just release a free demo that we can test: players get to see if they want to buy the full game without having to commit to it, and Moon gets its balancing feedback. Win-win for both parties.
maybe, but the price tag is high for such a game)
maximum for the game I would give 20 bucks
Yeah we are forced to accept any prices for games genre we love for become some greedy people milionaires made a game ...


How about give us a fair price and dont make 3000% profit
Gyson Mar 30, 2024 @ 9:36am 
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You'll be able to purchase access to Wicked for as low as $32 if you buy it within the first two weeks of early access. If the developers manage to add everything they hope to add to the game, that price will be more than fair.

If you're not comfortable with that gamble, then wait until the game is more fleshed out and pay a higher price. Those are the purchase options.

I never thought I'd hear gamers complaining about a $32 price tag for a game. This is pretty silly. Necromanu, didn't you spend $70 on Forspoken? What are we talking about here? You can get two copies of Wicked for that price, gift one to a friend and play it with him, and still have $6 left over.
Last edited by Gyson; Mar 30, 2024 @ 9:45am
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Date Posted: Mar 30, 2024 @ 2:07am
Posts: 180