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Pointless rerunning the same level to get to the boss room over and over again, I can cheese the boss with focus build but I don’t find that challenging or rewarding.
Please don’t let me start with the fall damage and instant death from narrow platforms fighting shield mobs. Make the crucible challenging not frustrating, this is not a platforming game it’s meant to be challenging and hard..,.well that’s what I get from it so far.
The dodge rolls too far, same goes for weapon range. If they shortened how far dodges go as well as enemy and players attack distances it would feel much better and tighter.
Add this together with accidentally falling off something because of how far your dodge went or the windup of your weapon and it gets aggrovating.