No Rest for the Wicked

No Rest for the Wicked

Darc Apr 29, 2024 @ 3:08pm
Bounty/Challenge system needs rework in my opinion
Hello all & MoonStudios

Hopefully this post will reach the right eyes.
I was doing the quest here with the Torn Crawlers in the nameless pass quarry but I lost like 20 minutes trying to find the last Torn Crawler and I cant find it which eventually lead me to cancel the quest completely due to me losing time. Also, to my surprise after I killed the 1st crawler which counted in the quest, I killed one Torn Crawler ( one that spawns in prison) and it didnt count in the quest, not sure if that is intented or a bug but nevertheless I believe the current system needs rework as to my eyes it does not work efficiently. The easy way would be with pointers in the map but Im not sure this if it will ruin the souls-like experience but what I am sure of ruining the experience is searching 1 last mob for 20-30 minutes to complete the quest. I know also that I can alt+tab and search online about the exact locations but to me, this is a loss in every video game, when the player has to do research online for something that in my mind is a core mechanic of the game.

One suggestion is to try to put all of the mobs of a quest in a particular area relatively close. The other suggestion is for the mobs to leave some kind of trace or clue as to where they are.

Generally Im not sure what will be the best (besides the pointers on the map) but how it is right now, in my opinion, is not time-efficient at all...

Guys, if you have any ideas, post them here, maybe we will be lucky and Devs will modify the Bounty/Challenge system.

Besides this the game is simply stunning and I really cant get enough of it, Im waiting for the 1st of May to melt it for 16 hours in a row <3 <3
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Showing 1-3 of 3 comments
AliceoAlice Apr 29, 2024 @ 3:24pm 
Put them closer AND maybe state the location really precise on that bounty list. That giant in the war room is a good example.
My experience with this is to kill some mobs (can't remember the name) in north part of the sewer. I have no idea which part of the north part is spawning these mobs so I ended up cleaning the whole area.
The game has wonderful map/level designs, they are not just mazes and random rocks. You can see some themes for each level, like the prison north to the quarry, the garden and the fishing hut in the swamp. So use these designs and tell us where to find them.

But I don't actually mind cleaning all areas just for finishing a side-quest, it's exp, and good loot. Can't find the last requested mob is another matter though.
Last edited by AliceoAlice; Apr 29, 2024 @ 3:25pm
Rainy Raven Apr 29, 2024 @ 3:36pm 
I had the same bounties and saw some torn crawler in an area that is no longer accessible after a hotfix, so I gave up.
Btw, I really would like to get rid of the weapon specific bounties or challenges, like the one require me to kill echo knight with a dagger. or kill 10 enemies with a lance. even if we have respec i may not be able to just do it.
@Ixxmantisxxl Apr 29, 2024 @ 4:17pm 
Should be able to pick all bounties and challenges up at one time :o
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Showing 1-3 of 3 comments
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Date Posted: Apr 29, 2024 @ 3:08pm
Posts: 3