No Rest for the Wicked

No Rest for the Wicked

Pyre Apr 28, 2024 @ 8:20am
New character on existing realm is tedious and frustrating.
As soon as you spawn on the beach the world difficulty is set to "Deadly" and everything 1-2 shots me.

Even if I just run to Sacrament and equip starter gear, its still a incredibly tedious experience fighting crabs on a beach that can 2 shot me while I barely do damage.

I saved a ton of gear from my main for the purpose of other character builds but this experience is so lame that I'm just gonna call it quits on this.

I also want to say that I'm not the type of person who uses exploits like the XP potion farm. I want to play the game as the devs intended and right now this aint it chief.
Originally posted by Crylz:
I find realm hopping to be so underrated and misunderstood. Each realm levels up as you progress trough story and discover new areas, but most outside of the box is the approach of going trough game with help of multiple realms. Your location is saved per character where they logged out at. That means you could logout in one realm at store, base, repair shop and adventure in 4th realm. When you need something you change realms.

As EA advances there might be changes that break old saves or there might be total wipe, it's not confirmed, but if it does happen our current playtime contributes to experience and skill, so using glitches to advance or gain advantage/knowledge is the best thing you could do atm

If you want to stay genuine and go trough content you dislike, like grinding a new character to check other weapons and eventually figure out best build for you, you are shooting yourself in the foot.
< >
Showing 16-25 of 25 comments
Altimely Apr 28, 2024 @ 10:28am 
Originally posted by CrazedBumblebee:
So you're creating a new character, putting on level 1-10 gear, and then complaining that enemies at LEAST twice your level are killing you easily...

Well, duh...

Have you played games before?
....Yes. Go play Diablo 2, 3 or 4. Level one character to 80, decked out with gear. Put loot in your shared stash.

Now go make an alt. Start fresh. Walk outside of town and wow...enemies don't scale with the world!

Go play any other game and tell me: do enemies scale with world, the area, or the character? Answer: they rarely, if ever, scale with the world.

Have you played games before?
Last edited by Altimely; Apr 28, 2024 @ 10:28am
CrazedBumblebee Apr 28, 2024 @ 10:38am 
Originally posted by Altimely:
Originally posted by CrazedBumblebee:
So you're creating a new character, putting on level 1-10 gear, and then complaining that enemies at LEAST twice your level are killing you easily...

Well, duh...

Have you played games before?
....Yes. Go play Diablo 2, 3 or 4. Level one character to 80, decked out with gear. Put loot in your shared stash.

Now go make an alt. Start fresh. Walk outside of town and wow...enemies don't scale with the world!

Go play any other game and tell me: do enemies scale with world, the area, or the character? Answer: they rarely, if ever, scale with the world.

Have you played games before?

You know that enemies scaling with your character has been a fairly recent thing right?

Go to your example of Diablo games. You get a choice of world tier.

What is happening here is effectively creating a level 1 character, then going to world tier IV or Torment XVI, and then expecting to be able to kill stuff.

The vast majority of games over the past 40 years have NOT had enemy scaling with your character, but with the world or difficulty level. Go play WoW classic and you'll see that too. Hell, even retail; most of the zones are still based on level.

By progressing in this game you're leveling up THE WORLD. That's why realms are even a thing, so you can choose which difficulty you want to play in (1-10, 11-20, or 21-30).
Altimely Apr 28, 2024 @ 10:42am 
Originally posted by CrazedBumblebee:
Originally posted by Altimely:
....Yes. Go play Diablo 2, 3 or 4. Level one character to 80, decked out with gear. Put loot in your shared stash.

Now go make an alt. Start fresh. Walk outside of town and wow...enemies don't scale with the world!

Go play any other game and tell me: do enemies scale with world, the area, or the character? Answer: they rarely, if ever, scale with the world.

Have you played games before?

You know that enemies scaling with your character has been a fairly recent thing right?

Go to your example of Diablo games. You get a choice of world tier.

What is happening here is effectively creating a level 1 character, then going to world tier IV or Torment XVI, and then expecting to be able to kill stuff.

The vast majority of games over the past 40 years have NOT had enemy scaling with your character, but with the world or difficulty level. Go play WoW classic and you'll see that too. Hell, even retail; most of the zones are still based on level.

By progressing in this game you're leveling up THE WORLD. That's why realms are even a thing, so you can choose which difficulty you want to play in (1-10, 11-20, or 21-30).

If I make an Alt in Diablo 2 and Wow, I start in an area with mobs that match my level. If I make an alt in Diablo 3 and 4, I can choose the difficulty of the world while having Alts on the same realm. Neither of them match the world-scaling mechanic of NRtfW. You posted like this happens everywhere - it doesn't.
Pyre Apr 28, 2024 @ 10:50am 
Originally posted by CrazedBumblebee:
You can put your gear in the community stash, either get it from that realm then go to a new realm, or just start a new realm and grab the gear when you get to Sacrament. Don't be dumb and try to fight level 20+ enemies at level 1.

Tell me you didn't read the thread without telling me you didn't read the thread.

Looks like you've apparently never played a game WITHOUT scaling before. Play more games (specifically soulslikes) and come back after.
Last edited by Pyre; Apr 28, 2024 @ 10:52am
CrazedBumblebee Apr 28, 2024 @ 10:56am 
Originally posted by Pyre:
Originally posted by CrazedBumblebee:
You can put your gear in the community stash, either get it from that realm then go to a new realm, or just start a new realm and grab the gear when you get to Sacrament. Don't be dumb and try to fight level 20+ enemies at level 1.

Tell me you didn't read the thread without telling me you didn't read the thread.

Looks like you've apparently never played a game WITHOUT scaling before. Play more games (specifically soulslikes) and come back after.

Your lack of understanding something doesn't mean I didn't read something.

I completely understood the point and read all of the responses.

I've played plenty of games with scaling, but you learn how the game works when you play it, which hasn't been done here.

The gaming world scales are you make progress in that world. It does NOT scale with your character.

Having multiple realms allows your fully geared level 30 character to literally 1 shot the first boss (in a new realm), or let him kill himself while slamming on you with the right affixes because he can't hurt you. You can also take a level 1 to a level 30 realm and have your rear handed to you.

Not understanding that is your fault. Not anyone elses.
Last edited by CrazedBumblebee; Apr 28, 2024 @ 10:57am
Altimely Apr 28, 2024 @ 10:59am 
Originally posted by CrazedBumblebee:

The gaming world scales are you make progress in that world. It does NOT scale with your character.

Everyone is aware. This is an uncommon mechanic in a game that allows you to make Alts within the same world. That's why the thread exists: players don't like the design as it is irregular.
Pyre Apr 28, 2024 @ 11:05am 
Originally posted by CrazedBumblebee:
Originally posted by Pyre:

Tell me you didn't read the thread without telling me you didn't read the thread.

Looks like you've apparently never played a game WITHOUT scaling before. Play more games (specifically soulslikes) and come back after.

Your lack of understanding something doesn't mean I didn't read something.

I completely understood the point and read all of the responses.

I've played plenty of games with scaling, but you learn how the game works when you play it, which hasn't been done here.

The gaming world scales are you make progress in that world. It does NOT scale with your character.

Having multiple realms allows your fully geared level 30 character to literally 1 shot the first boss (in a new realm), or let him kill himself while slamming on you with the right affixes because he can't hurt you. You can also take a level 1 to a level 30 realm and can't your rear handed to you.

Not understanding that is your fault. Not anyone elses.

The game never teaches the player that world scaling isn't for individual characters but for your highest lvl character. You only find this out once you create your new character within the realm.

I FULLY ADMITTED that the solution of realm hopping didn't cross my mind. After that the thread was effectively closed.

There was nothing left to add to the conversation so clearly you DIDNT read the thread.
Pyre Apr 28, 2024 @ 11:07am 
Originally posted by Altimely:
Originally posted by CrazedBumblebee:

The gaming world scales are you make progress in that world. It does NOT scale with your character.

Everyone is aware. This is an uncommon mechanic in a game that allows you to make Alts within the same world. That's why the thread exists: players don't like the design as it is irregular.

CORRECT!

Which is why I stand by the thread TOPIC "New character on existing realm is tedious and frustrating."
phroZac Apr 28, 2024 @ 11:10am 
Originally posted by Pyre:
Originally posted by phroZac:
How is it tedious when you can instantly warp to Sacrament almost as soon as you touch down on the beach? You did say you're playing on the same realm, right? So head left to the lighthouse whisper and port to town...grab your gear and start a new realm to mollywop.

I don't understand the complaint here. A new character on the same realm can be at the community stash within a minute of hitting start.

Getting to Sanctuary is not an issue. I never said it was.

I literally just tested this out again. Game is open on 2nd monitor as I write this.

Made new character -> went to sancrament to get basic items I can equip at lvl 1 (stuff in my community chest requires at least lvl 11) -> go back down to beach and fight the monster dogs and witches and they all 2-3 shot me while I have to hit them upwards to 20 times.

Its the same with enemies at Orban Glades, Mariners Keep and Nameless Pass.

HOW IS THAT NOT TEDIOUS!?
Bro, you're doing it wrong. Getting good gear isn't going to magically turn your lvl 1 character into endgame Kratos, lol.

Do everything you do until porting back to the beach in the current high level realm. Once you put on your farmed gear, start a new realm with your new character with their new gear. THAT is how it's done. Not tedious.
Last edited by phroZac; Apr 28, 2024 @ 11:11am
Pyre Apr 28, 2024 @ 7:09pm 
Ah S*** here we go again...

[/quote]
Bro, you're doing it wrong. Getting good gear isn't going to magically turn your lvl 1 character into endgame Kratos, lol.

Do everything you do until porting back to the beach in the current high level realm. Once you put on your farmed gear, start a new realm with your new character with their new gear. THAT is how it's done. Not tedious. [/quote]

I never said anything like this so this is you making assumptions.

I planned to OBVIOUSLY level the new character up to 30. The gear wouldn't do much without the stat allocation in the first place. (Going for a DEX build this time)

The thread is about a NEW character on an old realm having to deal with the difficulty scaling. Making the process of leveling said new character from 1 to 30 a pain in the ass.

The solution as discussed (and you yourself acknowledge) is to realm hop. To play on a new realm and simply switch over when the new character is high enough to hang in the original realm.

Jesus Christ...
Tired of repeating myself so I'm unsubscribing from this thread after this.

Good talk everyone.
< >
Showing 16-25 of 25 comments
Per page: 1530 50

Date Posted: Apr 28, 2024 @ 8:20am
Posts: 25