No Rest for the Wicked

No Rest for the Wicked

Tips for parrying?
I'm really digging 2-h weapons, but I can't seem to parry to save my life. Any tips?
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Showing 1-15 of 23 comments
Bandit17 May 23, 2024 @ 10:09pm 
I just close my eyes...lol

One tip that stuck with me was to parry a second before you think you need to. Hard to wire my brain that way but it actually did help. Keep in mind I am definitely no pro on the subject of parrying!
[Tasty] Kiiyor May 23, 2024 @ 11:37pm 
Grab yourself some super heavy armour, pump your resistances, start a new realm and practice against the enemies in the keep. It's easier to develop muscle memory when you aren't being one shot if you get the timing wrong.

I've found that the animations are a clue too - most foes have some sort of wind up animation before they strike. If you time your parry when the wind up ends and they 'throw' the attack forward it seems to get it pretty reliably for me.
Exerion76 May 24, 2024 @ 12:21pm 
The timing of when to parry, is all over the place, even with the same enemy.
When I think I get the timing right, the next time I try the same thing, it doesn't work.
It's so ♥♥♥♥♥♥♥ frustrating.

It's gotten to the point, that I just don't wanna play it anymore.
Sadly I got 7 hours of playtime, otherwise I would have requested a refund...
Knavenformed May 24, 2024 @ 1:47pm 
Only parry things with predictable patterns and clear visuals

Current bosses are easy enough to roll around, no reason to risk eating a combo from them with parrying

Though most enemies with easy parry options are also easy to backstab, it is what it is
Detective Costeau May 24, 2024 @ 2:19pm 
This is a situational tip, but may help:
If you're used to parrying in the Souls games/Elden Ring, you're probably parrying too early- at least I know I was. Those games have a few windup frames for the parry which I don't think NRFTW has.
So you don't parry just before an attack hits you, you parry right as it lands instead.
Seems to work better for me, anyway.
The Undead Watcher May 25, 2024 @ 12:54pm 
Parry sucks in this game. Mostly because of the visual noise, makes it hard to actually land them. I consistently parry most enemies first time, but then fail any actual attempt afterwards.
I'm gonna try what some said here and see if it is any better.
Rallianto May 25, 2024 @ 5:35pm 
There are no animation cancelletion in this game. Meaning, if you have already commited to an attack, you can't parry until the animation is finished playing.
There are multiple factors that need to be met, before you can parry
- No animation playing
- Focus/stamina enough
- Looking in direction of the enemy
Smartiz May 25, 2024 @ 7:17pm 
Parry is really strong in this game even with the stamina cost. Keep in mind if parry is too easy ... all the game will be broken. Actually i think its pretty fair
Sgt.JESUS May 25, 2024 @ 7:44pm 
Originally posted by Smartiz:
Parry is really strong in this game even with the stamina cost. Keep in mind if parry is too easy ... all the game will be broken. Actually i think its pretty fair
Agreed, i think it all comes down to knowing your enemies movesets, after you play a lot it becomes easier, you know his next attack, you know that fu-cker with the spear takes forever to strike, some have an annoying tendecy to delay that swing.
Last edited by Sgt.JESUS; May 25, 2024 @ 7:46pm
Smartiz May 25, 2024 @ 8:13pm 
Originally posted by Sgt.JESUS:
Originally posted by Smartiz:
Parry is really strong in this game even with the stamina cost. Keep in mind if parry is too easy ... all the game will be broken. Actually i think its pretty fair
Agreed, i think it all comes down to knowing your enemies movesets, after you play a lot it becomes easier, you know his next attack, you know that fu-cker with the spear takes forever to strike, some have an annoying tendecy to delay that swing.

Agree :steamthumbsup:

Maybe this Video could help some ppl ! Hf boyz

https://www.youtube.com/watch?v=PX63VQqO2M0
Mr Smiley May 25, 2024 @ 8:17pm 
This game became so much easier for me when I realized parrying seems to make no effing sense. I just roll now. There is something wrong with the parry system. Strange things happen with parrying. Sometimes I take no damage but they aren't staggered either. Sometimes the timing is perfect but I eat damage on video review. Rock bottom parry mechanics, but it's a really good game if you accept that parrying with perfect timing is not reliable. Just roll and save yourself the heartache
Mr Smiley May 25, 2024 @ 8:21pm 
Originally posted by Smartiz:

Agree :steamthumbsup:

Maybe this Video could help some ppl ! Hf boyz

https://www.youtube.com/watch?v=PX63VQqO2M0
Lol. If only this video applied to 93% of the other enemy movesets in the game. Parrying certain moves is not reliable. Just roll. Save yourself the trauma
SHAKEN, NOT STIRRED May 26, 2024 @ 12:49am 
Ty everyone. I've learned through experience to just roll. It's disappointing, tho. I use 2h weapons. I wanna at least make up for no shield. But whateves. I'll just keep whacking things until one of us is dead.
Blowfeld May 26, 2024 @ 1:54am 
I really hope the devs work on a consistent parry system that is easier to read.

Sucks when you have the feature in the game, but people will just roll, cause the benefit and ease of use is just better overall.

I do not mind having to be precise to parry, that is the fun of it, but parrying has to reproduce consistent results, has to be reliable when done correctly and you should not have to spend hours after hours just to be able to read some trash mob animations.
Originally posted by Smartiz:
Parry is really strong in this game even with the stamina cost. Keep in mind if parry is too easy ... all the game will be broken. Actually i think its pretty fair
Uhggg... no one ever said to only make the parry window easier but to still keep the instant stagger.
It should just be more consistent.
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Date Posted: May 23, 2024 @ 10:06pm
Posts: 23