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Wait until you finished Graven, it has a few critical problems, i loved Act1, already played a lot of it in EA but the fun-curve flows downhill from this point on, sadly.
I went from "thumbs up with a big grin" to "ok that`s strange, I hope this does not get worse" to "omg I`m pissed, they can`t be serious".
I would recommend everyone to wait for patches.
I had enough time to ponder if to get Graven or not (so I knew about the spiraling down quality)...sooo this will be on me for this poor decision.
Yes, exactly! KQ8 is one of my most favourite games till this day. In some aspects has with Graven similiar features (to make it easier what to expect from it).
You are describing my thought about Baldurs Gate 1 and 3. First two acts were fun, the ending was terrible! I´m affraid this jank is in most games nowadays :/ And it was, if we put down our pink glasses :)
I´m not a person that hates on games, a rarely vote anything down, but progress stoppers after a 3/4 way through is were I draw the line.
I can live with jank to a degree, getting stuck somewhere, or things not really finished .. like birds sitting in the air etc.
KQ8 was way ahead of it`s time, many games borrowed from it, the technology was not there yet.
Now we have the technology and ... you know :D
I´m quite a opposite, to be honest - if somebody was slacking and asking full price or was flat out lying...oooh, there will be plenty of hate.
But I don´t think I will vote down Graven. Devs are trying their best, something obviously went wrong during the development and few of things were...worse decision. Like combat is underbaked, while puzzles and secrets are good (not the shuffle puzzle or those damn revolving puzzles - those are the worst they could come with!). And the patching goes quite well, even though I don´t know if some things are working.
Now we have technology and it mostly hinders us to get good games xD
Thank`s for that :D
The Library puzzle was annoying, pillar was ok ... there will be another "fun-one" which I don`t want to spoil.
But I have to say that the rewards were pretty cool.
And yes I hope they can fix these issues asap, there was already a patch and they have a lot of issues noted, their mod here is also friendly and cares.
Jack of all trades, I would say.
Yeah, you can see the idea behind it, but have feeling something is missing at the same time.
Exploration - map + notes are really necessary if you want to make a good exploration game.
Combat - the basics are there, but you can´t feel the weight of the combat in the slightest. At least the ranged weapons are saving grace at least a bit.
Puzzles - environmental puzzles would be nice with all that water freezing, melting etc.
and not puzzles like real puzzles. Zelda : Tears of the kingdom has one of the best and enjoyfull puzzles which use gravitation, weight and manipulation. Graven is capable of that too.
Still, they made the best out of it with the little they had.
It has some design flaws though and it really doesn't feel like there's much challenge.
I spent most of my time figuring out how to solve puzzles and progress because weapons and spells are so overpowered that combat usually ends before it even begins, and I'm playing on the highest difficulty.
So that´s why they hit like truck even on lower difficulty!
Good point, you can upgrade quicker then (or lose gold).