Motor Town: Behind The Wheel

Motor Town: Behind The Wheel

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Construction sites question?
Does supplying materials to a construction site build stuff in motor town? Or are the sites just a source of sand and a delivery point for certain materials.
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Showing 1-7 of 7 comments
They are only source end end points. The worldbuilder(s) change some of
them with nearly each update to another visual style as "work in progress"
to the next step or, when the time has come, to their final build.

Have fun and drive safe. :letsgo:
Last edited by [LARUA] Kilayandra | GER; Jan 16 @ 4:54pm
pthurst Jan 29 @ 2:41am 
Wouldn’t it be great if you did supply sites that then became fully functional buildings! You could grow the town at your own pace and develop business chains bit by bit.
Praxis-W Jan 29 @ 9:51am 
Originally posted by pthurst:
Wouldn’t it be great if you did supply sites that then became fully functional buildings! You could grow the town at your own pace and develop business chains bit by bit.

That would be fun, but might be hard to implement. It would also create huge differences between solo play, and well-populated permanent servers.
Gabelz Mar 9 @ 4:27am 
I think it would be an really unique and exiting addition to the game, and if the progress is a reflection on the servers/hosts progress and no one else, i'm sure that wouldn't be a problem
Originally posted by Praxis-W:
Originally posted by pthurst:
Wouldn’t it be great if you did supply sites that then became fully functional buildings! You could grow the town at your own pace and develop business chains bit by bit.

That would be fun, but might be hard to implement. It would also create huge differences between solo play, and well-populated permanent servers.
err correct me if i'm wrong but aren't their already huge differences between solo and large well-populated permanent servers?
lotw_1 Mar 9 @ 9:57pm 
It would be nice if it actually built things. That is one thing I asked for and would add a lot of things to do in the game.
Praxis-W Mar 10 @ 12:22am 
Originally posted by DragonHalo99:
Originally posted by Praxis-W:

That would be fun, but might be hard to implement. It would also create huge differences between solo play, and well-populated permanent servers.
err correct me if i'm wrong but aren't their already huge differences between solo and large well-populated permanent servers?

I meant in terms of physical buildings, vendors, and worksites. Construction sites will always stay the same, no matter how populated an individual server is.
What the other guy was proposing was that if a construction site was brought enough materials, it would change into something else, like an apartment building, offices, or brand new vendors.
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Date Posted: Jan 16 @ 4:01am
Posts: 7