ENDER LILIES: Quietus of the Knights

ENDER LILIES: Quietus of the Knights

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sandmannn Dec 25, 2024 @ 3:00am
How difficult is this game?
is it OK for an average gamer?
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Showing 1-15 of 17 comments
Wolfofdoom3 Dec 25, 2024 @ 3:46am 
Not harder than Hollow knight, but a bit harder than the average metroidvania. There are 2 bosses in particular that are harder than the rest.
tenchu400 Dec 25, 2024 @ 10:54pm 
I just recently reached 100%. I would say it's a bit on the harder side but pretty forgiving. You don't need to be absolutely perfect to make it trough to the end. There's a couple bosses that took me a few tries but it was reasonable and I always knew what mistakes I made. The start was a bit rough as with most metroidvanias but as you power up and get more options at your disposal I found it got somewhat easier. There's a couple areas where you might notice a difficulty spike on the map but taking your time and finding treasure really pays off. There's a couple bosses where you may completely switch up your strategy to finish but I felt it was intuitive. This game was a absolute gem that I wish I had found sooner.
pablogo Dec 26, 2024 @ 1:36am 
Well to be honest, i think its harder than I tought it was. I bought it recently, and the bosses (imo) are too unforgiving. I played other metroidvanias like Blasphemous, Dark devotion, There is no light, hollow kinght, Moonscars, and i tought this was gonna be similar, but for now, this is the hardest metroidvania i played. Lowkey im a little frustrated, even. Dont take my comment too seriously, maybe im just bad or too old for this kind of games :catmug:
It's a pretty standard soulslike metroidvania difficulty-wise. Some bosses might take a dozen tries.
less harder than ori wotw if you ask me :AST_Karon:
Senki Jan 16 @ 1:31am 
depends on what you played before and what type of attacks you're going to use

for me this was average difficulty
Last edited by Senki; Jan 16 @ 1:31am
Jerac Jan 19 @ 3:37pm 
For me very hard due to clunky mechanics and really tanky bosses. Definitely harder than Hollow Knight, on par with Nine Sols, except NS feels better to play. The game is both sluggish and demands speed at times, which throws me off.

For now I am more annoyed than happy playing it, especially considering it is one of these games where you can die in less than a second if you do a mistake, but maybe with a fresh mind some other day I'll change my mind.
Last edited by Jerac; Jan 19 @ 3:37pm
>For me very hard due to clunky mechanics and really tanky bosses. Definitely harder than Hollow Knight, on par with Nine Sols, except NS feels better to play.

I feel this opinion is quite nuts. Ender Lilies isn't close to either of those two games in terms of challenge. At worst I would die maybe two/three times to a boss while I learned their pattern...and that's if I just used a standard melee attack and didn't abuse the more powerful abilities.

>For now I am more annoyed than happy playing it, especially considering it is one of these games where you can die in less than a second if you do a mistake,

This doesn't describe Ender Lilies at all. How bad did you suck at this game?
Jerac Jan 28 @ 3:57pm 
Originally posted by Hotel Security:
>For me very hard due to clunky mechanics and really tanky bosses. Definitely harder than Hollow Knight, on par with Nine Sols, except NS feels better to play.

I feel this opinion is quite nuts. Ender Lilies isn't close to either of those two games in terms of challenge. At worst I would die maybe two/three times to a boss while I learned their pattern...and that's if I just used a standard melee attack and didn't abuse the more powerful abilities.

>For now I am more annoyed than happy playing it, especially considering it is one of these games where you can die in less than a second if you do a mistake,

This doesn't describe Ender Lilies at all. How bad did you suck at this game?

A lot! I still do :D

I am progressing, slowly, but honestly there is something here which makes this game harder than others for me. Might be lack of feedback on hit and on being hit? Or fights like Silva where the first thing I did was accidentally use a hammer, and got instagibbed by 5 arrows at once? That said, I generally struggle in games where control of the character is on the slow side, and especially if they have long blocking actions. Notice how HK and NS are both very fast, while EL is a bit more like castlevanias.
Last edited by Jerac; Jan 28 @ 3:57pm
Its not super difficult.
Theres some tough bosses, especially in the early and mid game, but your dodge has tons of iframes and its pretty easy to avoid enemies all together, and once you get over the difficulty hump everything else is just kinda easy.
as long as you're patient, and can devote a couple hours to the harder bosses, an average gamer should be able to reach 100%
>Or fights like Silva where the first thing I did was accidentally use a hammer, and got instagibbed by 5 arrows at once?

Look, I'm not saying that didn't happen to me at times. But I just learned pretty quickly what to avoid. Also, how often do you dodge through enemies to hit them from behind...I feel this is key in a lot of battles. Keep close and be on the opposite side of them in many cases. And I'd recommend looking up the best spirits to use...some are very useful.

>Notice how HK and NS are both very fast, while EL is a bit more like castlevanias.

Yeah but those bosses take SO much more work and are much harder to avoid than in EL...and you have much more generous healing options in EL. I spent hours on Nightmare King Grimm...nothing in EL comes close to that.
Originally posted by Hotel Security:
>Or fights like Silva where the first thing I did was accidentally use a hammer, and got instagibbed by 5 arrows at once?

Look, I'm not saying that didn't happen to me at times. But I just learned pretty quickly what to avoid. Also, how often do you dodge through enemies to hit them from behind...I feel this is key in a lot of battles. Keep close and be on the opposite side of them in many cases. And I'd recommend looking up the best spirits to use...some are very useful.

>Notice how HK and NS are both very fast, while EL is a bit more like castlevanias.

Yeah but those bosses take SO much more work and are much harder to avoid than in EL...and you have much more generous healing options in EL. I spent hours on Nightmare King Grimm...nothing in EL comes close to that.
I mean, theres plebty of room between "hard game" and "NKG", one of the hardest fights in the entire genre.
Theres plenty of HK which doesnt even begin to approach even normal grimm.
Originally posted by 3:55 PM:
less harder than ori wotw if you ask me :AST_Karon:
what? Ori was way easier
Originally posted by Hotel Security:
>For me very hard due to clunky mechanics and really tanky bosses. Definitely harder than Hollow Knight, on par with Nine Sols, except NS feels better to play.

I feel this opinion is quite nuts. Ender Lilies isn't close to either of those two games in terms of challenge. At worst I would die maybe two/three times to a boss while I learned their pattern...and that's if I just used a standard melee attack and didn't abuse the more powerful abilities.

>For now I am more annoyed than happy playing it, especially considering it is one of these games where you can die in less than a second if you do a mistake,

This doesn't describe Ender Lilies at all. How bad did you suck at this game?
if you're looking for a 2nd opinion, I'm at the Dark Witch boss and the amount of ♥♥♥♥♥♥♥♥ she throws at you that you can't even parry and you have to dodge it is crazy, how am I supposed to attack if the boss keeps spamming ♥♥♥♥ at me?
personally I think the game needed difficulty options imo, it's a pretty game with nice music and ok fighting but the bosses are way too unforgiving in my honest opinion. It's a shame cause I kinda liked this game and it will never be completed due to the sheer amount of difficulty it has. An easy difficulty setting would have easily opened this game up for wider audiences that simply wanna play the story.
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