ENDER LILIES: Quietus of the Knights

ENDER LILIES: Quietus of the Knights

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Harmonium Jan 21, 2021 @ 1:39pm
Game too hard, boss too much hp
I like soul like, but boss have too much hp, its not fun hit them like 50 times, when you die in three hit.
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Showing 16-30 of 56 comments
Yoonic Jan 23, 2021 @ 10:36am 
While I don't want to shame your skill or anything, moves of the bosses in this game seems to be quite a bit more chill than those in Dead Cell, or Bloodstained:Ritual of the Night.

And bosses in Hades or Devil Slayer - Raksasi would make your hands tired before you take down even half their HP.

So my guess is that you simply have not played enough of these 2D action games, Ender Lilies has quite a good difficulty slope already, there's no need to make it any easier.
Harmonium Jan 23, 2021 @ 10:51am 
I have finish hades, dead cell, and bloodstained ritual without any problem at all (and bloostained with the true ending and 100%).
Yoonic Jan 23, 2021 @ 11:28am 
Originally posted by Harmonium:
I have finish hades, dead cell, and bloodstained ritual without any problem at all (and bloostained with the true ending and 100%).

Then that's truly weird, I don't consider myself a player with good reflex at all, bosses in Hades would be what I consider too spongy to like, and I did not even managed to beat the developer boss guy in Bloodstained(I was a bit too bored to keep trying then). I simply find Ender Lilies bosses pretty chill to fight against.

Maybe the game is just not a good fit for ya.
倾城之恋♥ Jan 23, 2021 @ 4:44pm 
It is much easier than hollow knight lol
HoneyDruid Jan 23, 2021 @ 6:02pm 
Originally posted by Evan:
Did they? I actually killed all of them in one go, though the last one was a close call.

You can try a combo of Western Merchant (Crow Ranged Spirit) and Dark Witch Elaine.

I also leveled those two a bit.

You are a flat out liar. The bosses have way too much HP right now. It isn't fun.
FurthestBen Jan 23, 2021 @ 6:42pm 
Of the 3 bosses I've killed so far, i wouldn't say they have massive HP pools, more the HP you expect in these types of games.

Also to note, I wouldn't compare the combat of dark souls compared to the combat of this game. Hell I wouldn't even compare this to dark souls, more to a games like hollow knight, bloodstain ritual of the night and blasphemous. These are your classic metroidvanias.

To most people metoidvanias are hard games. These 2D action games, in my opinion, are more difficult than any of the souls games. The bosses that come from these can be absolutely brutal to beginners and usual come with big health pools as well. Killing them can take upwards to 5-10 minutes.

Now to get this "I've beaten all the souls games" mentality out of your head.
...souls experience is not going to help you here. 2 entirely different games in terms of movement and combat. The "dodge" sometimes helps, but positioning is WAY better. You got more movement and space to work with, use it. Use "dodge" as a last resort, not as primary way avoid damage as the "dodge" has end lag.

You can just quit and come back to these games later. You need to have a certain mindset going into games like these (or for me, my first beating was from hollow knight). The mindset to be open and the want to learn. If you don't have this mindset, you are not going to have fun.


Summary for those who don't want to read:
-Stop playing it like it's a souls game. (Spoken from someone who has put way too much time into bloodborne, dark souls 1,2,3, demon's souls and sekiro)
-The HP is fine. Less would make the bosses too easy. 5-10 minute fights are normal for a metroidvania.
-Use your movement. The "Dodge" button is not your only way to avoid damage.
-A "Want to learn" mindset is good to have for your first metroidvania for a better time.
Demajen Jan 23, 2021 @ 8:14pm 
Originally posted by FurthestBen:
-The HP is fine. Less would make the bosses too easy. 5-10 minute fights are normal for a metroidvania.

I've played a fair few metroidvania titles, and I cannot say at all that 5-10 minute fights are "normal" for the genre. Perhaps you're exaggerating for effect, or perhaps there really are some games out there that have super long boss fights — or maybe even in the spur of the moment I don't even realise that some of the fights are lasting so long because I'm enjoying them so much.

I think the only metroidvania fight that I've played recently that stretches out from 5-10 minutes is the Fatty bossfight in Haak, but the devs are looking into that because they've had feedback from a lot of people on how dull and long the fight is.

One thing I'll say about Ender Lilies, however, is that the Gerrod boss fight definitely feels too long. He almost feels like you're missing a weapon upgrade before fighting him, he's so spongy.
Zenobian Jan 23, 2021 @ 10:17pm 
There is only one fight that is long (elder warrior) and thematically it makes sense that he would be tanky as hell. The guy is a giant and a bruiser. I think his high hp is by design.
drop_the_biscuit Jan 23, 2021 @ 11:01pm 
Bloodstained is one the easiest... I found Elaine harder than the Viking.
Icing Jan 24, 2021 @ 12:10am 
The game is not hard. If it is made even easier, it will not be interesting to play.
Deskath Jan 24, 2021 @ 4:55am 
Originally posted by drop_the_biscuit:
Bloodstained is one the easiest... I found Elaine harder than the Viking.

Yeah, her P3 switches het attack patterns from time to time and it can bite you in the ass :D
Ed Jan 24, 2021 @ 7:47am 
No need to nerf any boss, if anything the game is too easy. A few of the stand abilities are overpowered.
SparrowRan Jan 24, 2021 @ 8:02am 
If you think that the game is difficult, then find the location of the save files, usually they are located in C: / Users / * username * / AppData / Local / EnderLilies / Saved / SaveGames /, select the save file you need, make a backup (I just added it to the archive), then in the browser find any online / offline .sav editor, upload the file there and change the difficulty. I'm not sure if there will be an effect, but the fact that there is this line is already encouraging.

And, well, if you changed something in the file itself before uploading to the site, then in no case do not save the file. You just won't be able to load it in the game in the future.

Upd.
Just checked it out. For some reason, there is no longer variable difficulty. Interesting

Upd2.
Yes, everything works. The variable appears after killing the first boss. I don't know if DifficultyLevel affects the HP of bosses, but it definitely affects the damage.
Comparisons coming soon in a new discussion
Last edited by SparrowRan; Jan 24, 2021 @ 8:41am
Lakitude Jan 24, 2021 @ 9:28am 
I don't think boss have too much HP they are pretty fair in my opinion.
The only time i died it's because of me being dumb and not read well the pattern, but at the second try i defeat them.
You will die and learn that the purpose of this type of video game in my opinion, don't need to be frustated if you do not first try a boss. I died in this game and it's ok i learn the pattern progress and defeat them after

Demajen Jan 24, 2021 @ 12:43pm 
Interesting note about that difficulty variable in the save file: it goes up after each major boss you fight, thus capping out at 4 after fighting the three bosses in the EA so far. I assume this will continue upward too, possibly helping scale enemies throughout the game so that they are at least a bit of a challenge even at max level.
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Date Posted: Jan 21, 2021 @ 1:39pm
Posts: 56