Field of Glory II: Medieval

Field of Glory II: Medieval

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jbarry39 Feb 13, 2022 @ 5:21am
Future Expansion to the Pike/Shot Era?
Does anybody know if the Devs have any plans to expand this franchise all the way up to the mid 1600's Pike/Shot Era? Thanks!
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Showing 1-15 of 15 comments
欣怡 (Nathalie) Feb 13, 2022 @ 5:52am 
They already have a pike and shot game :)

It’s a little dated due to not having some of the newer games features but it’s still very good imo. It also has a ridiculous amount of user made battles. More than I think any of the other games have!

Edit; Whoops didn’t tell you the name of the game lol.
It’s called Pike and Shot Campiagns.
Last edited by 欣怡 (Nathalie); Feb 13, 2022 @ 5:53am
mkeogh76 Feb 13, 2022 @ 6:13am 
Pike & Shot Campaigns starts in 1494. There are player created scenarios/campaigns set before that date but officially the game doesn't address the early-mid 15th century.

So, I'd like to see one more DLC for FOG 2: Medieval that addresses that era: later HYW, the rise of the Swiss, the early Ottomans, the Timurids, Wars of the Roses etc. Unfortunately, one youtube commentator, who got early access to Storm of Arrows for his channel, stated that it was the last DLC for FOG 2: Medieval. Is that true? I hope it isn't, but he sounded pretty confident about it.

(I'd also love to see P&S Campaigns updated to the standards of the FOG 2 games. Having a more "living" battlefield would do that game wonders.)
Last edited by mkeogh76; Feb 13, 2022 @ 6:13am
欣怡 (Nathalie) Feb 13, 2022 @ 6:24am 
Originally posted by mkeogh76:
Pike & Shot Campaigns starts in 1494. There are player created scenarios/campaigns set before that date but officially the game doesn't address the early-mid 15th century.

So, I'd like to see one more DLC for FOG 2: Medieval that addresses that era: later HYW, the rise of the Swiss, the early Ottomans, the Timurids, Wars of the Roses etc. Unfortunately, one youtube commentator, who got early access to Storm of Arrows for his channel, stated that it was the last DLC for FOG 2: Medieval. Is that true? I hope it isn't, but he sounded pretty confident about it.

(I'd also love to see P&S Campaigns updated to the standards of the FOG 2 games. Having a more "living" battlefield would do that game wonders.)
I think thats planned. They always said they'd release enough DLC's to link the two games.
Paul59 Feb 13, 2022 @ 7:11am 
Originally posted by mkeogh76:
Unfortunately, one youtube commentator, who got early access to Storm of Arrows for his channel, stated that it was the last DLC for FOG 2: Medieval. Is that true?

Fake news! Storm of Arrows is not the last FOG 2: Medieval dlc!

BTW, I am the scenario designer for FOG 2: Medieval.
Last edited by Paul59; Feb 13, 2022 @ 8:35am
Lothar Feb 13, 2022 @ 10:36am 
Originally posted by mkeogh76:
Unfortunately, one youtube commentator, who got early access to Storm of Arrows for his channel, stated that it was the last DLC for FOG 2: Medieval. Is that true? I hope it isn't, but he sounded pretty confident about it.
Fake,there should be two DLCs await in the future according to the table top army books.They might be Eternal Empire(Late Medieval Ottoman and Eastern army lists)and Rise of the Swiss(Swiss,Hussites and other Late Medieval European army lists up to 1500 AD) .
Last edited by Lothar; Feb 13, 2022 @ 10:36am
oms Feb 13, 2022 @ 10:36am 
P AND S IS A DECENT system yes but FOG so much more advanced. Truly hope Fog does do the renaissance.....you now have handguns and cannon and piike, just matter of upgrading both pike and shot and artillbyer, and voila
Pavane Feb 13, 2022 @ 4:56pm 
I don't know why that you think that FOG2 is more "advanced" than P&S. The rule differences reflect the time period, as do the graphics. Both are based on published miniatures rules, so it is not like they evolved with each sequential computer game released. P&S is an excellent game and faithfully covers Renaissance warfare.
Last edited by Pavane; Feb 13, 2022 @ 8:23pm
Athos1660 Feb 14, 2022 @ 12:00am 
P&S1 is indeed a great game but its graphics actually date back to the Renaissance and would certainly need some refreshing. Tiny soldiers like in the FoG2 series or making the current P&S units more animated would certainly be great. Besides, the game rules of P&S could be fine-tuned and most likely enhanced. Campaigns and Epic battles could be added to Le Roi Soleil DLC and the other ones. Etc.

So a P&S2 would be very, very... nice !
quark Feb 14, 2022 @ 10:57am 
While both FoG's graphics and game mechanics are imporvements over P&S, the reasons why I cannnot get myself to play P&S more than sporadically are the sound effects which get annoying fast and the ui which amounts in a lot of unnecessary clicks.
SnuggleBunny Feb 14, 2022 @ 11:30am 
Originally posted by quark:
While both FoG's graphics and game mechanics are imporvements over P&S, the reasons why I cannnot get myself to play P&S more than sporadically are the sound effects which get annoying fast and the ui which amounts in a lot of unnecessary clicks.
The sound is primitive sure, but the UI is really similar. The only thing that leads to more clicking is having to turn and then shoot instead of clicking the turn & shoot button.
quark Feb 14, 2022 @ 11:34am 
Originally posted by SnuggleBunny:
Originally posted by quark:
While both FoG's graphics and game mechanics are imporvements over P&S, the reasons why I cannnot get myself to play P&S more than sporadically are the sound effects which get annoying fast and the ui which amounts in a lot of unnecessary clicks.
The sound is primitive sure, but the UI is really similar. The only thing that leads to more clicking is having to turn and then shoot instead of clicking the turn & shoot button.

And there is no way to move a formation of several units at once IIRC.
Athos1660 Feb 14, 2022 @ 11:47am 
There are indeed several great features in the FoG2 series that are 'lacking' in P&S : undo, Generals, turn and shoot, turn or move whole command...
Last edited by Athos1660; Feb 14, 2022 @ 11:48am
Mitth'raw'nuruodo Feb 16, 2022 @ 10:23pm 
Originally posted by Bill:
There are indeed several great features in the FoG2 series that are 'lacking' in P&S : undo, Generals, turn and shoot, turn or move whole command...

None of these are great features.
"Generals" are a joke.
Turn and shoot does not make sense for most gunpowder units.
Turn / move whole command and undo at best save a bit of time, and make no difference to the actual combat.
Pavane Feb 17, 2022 @ 4:34pm 
Originally posted by Mitth'raw'nuruodo:
Originally posted by Bill:
There are indeed several great features in the FoG2 series that are 'lacking' in P&S : undo, Generals, turn and shoot, turn or move whole command...

None of these are great features.
"Generals" are a joke.
Turn and shoot does not make sense for most gunpowder units.
Turn / move whole command and undo at best save a bit of time, and make no difference to the actual combat.
Exactly. Keep in mind that the original P&S ran on tablets, until Apple banned everything that wasn't 64 bit. With the overhead of funky dancing units in FOG2, tablets are now out.

Turn to shoot would be a benefit to P&S, since you do not have to guess which turn brings the full salvo to bear, but this is not a big deal.

Undo move would be very limited in P&S because of the realistic opportunity fire from enemy units while you are moving.
Last edited by Pavane; Feb 17, 2022 @ 7:31pm
Athos1660 Feb 18, 2022 @ 12:33pm 
Originally posted by Pavane:
Undo move would be very limited in P&S because of the realistic opportunity fire from enemy units while you are moving.

I've been playing Vanilla P&S (with opportunity fire of course) + an Undo mod for hundreds of hours. I for one like it very much. Very useful imho.
Last edited by Athos1660; Feb 18, 2022 @ 12:40pm
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Date Posted: Feb 13, 2022 @ 5:21am
Posts: 15