Park Beyond

Park Beyond

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White Lion Jun 16, 2023 @ 4:18am
Compare to Planet Coaster
From what I've learned is that this game is basically an upgraded version of Planet Coaster. It has more options to customize exterior decorations, more flexible roller coaster designer, better analytical tool, and less cartoon-style people.

What do you think?
Last edited by White Lion; Jun 16, 2023 @ 4:19am
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Showing 1-6 of 6 comments
Spud Jun 16, 2023 @ 4:51am 
I was attracted by the crazy evolved versions of the roller coasters, the genre generally isnt my type so i dont know either game...its called impossification here I believe, does planet coaster have such a feature? :lunar2020thinkingtiger:
Gjafar Jun 16, 2023 @ 5:06am 
This is more like Theme Park world. More fantasy modules. MOre Disney cartoon like.^^
Cleo36 Jun 16, 2023 @ 5:12am 
So far I've not played to much but the coaster editor doesn't seem as flexible as planet coaster. for instance I cant seem to adjust the height of track by simply selecting a built section and then raising or lowering as I want. Hopefully this is just me missing something or a feature that will be added as would make life easier for adjustments as going along (rather then having to delete a part of track each time)
Last edited by Cleo36; Jun 16, 2023 @ 5:17am
coasterbuf Jun 16, 2023 @ 6:38am 
The coasters aren’t as realistic, but that is offset by the landscape which is absolutely gorgeous and in some cases quite stunning to look at. Seeing a train drop people off at the entrance and then chug off into the distance looks like something out of a movie. The neon on buildings and the lighting in general is a bit nicer. But, there is a lot missing from what PC has. There’s not indoor dark rides for instance. But the menus are far and away more readable and in depth than anything in PC. And the flat rides are way more fun and works of art. I think path building, while still a bit finicky, is a bit easier. But still needs to be better. So, it’s a mixed bag really, but I still think it is fun and worth getting and rather than compare them to one another, I think each should be considered in their own way as they each bring things to the table that the other does not.
Cleo36 Jun 16, 2023 @ 6:38am 
OK so Ignore above as you CAN alter nodes on the go regarding height, yaw, roll etc so that's very handy. Now for the option of inserting nodes so you can have more points of adjustment (maybe that's introduced later :)
Kruenpiper Jun 16, 2023 @ 7:46am 
Rollercoaster go wheeeee in one game.
Rollercoaster go woooosh in the other.
Last edited by Kruenpiper; Jun 16, 2023 @ 7:47am
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Showing 1-6 of 6 comments
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Date Posted: Jun 16, 2023 @ 4:18am
Posts: 6