ANNO: Mutationem

ANNO: Mutationem

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Amanozako Jun 23, 2022 @ 8:15pm
Combat question
So I watched the default trailer for this in the store page, and it looked really good except for the combat. The combat looked pretty blah. So, to figure out if this was going to be a problem or not I started reading reviews. Immediately I find a few reviews that say exactly what I thought from watching the default trailer--everything is good except the combat which is not. All of said reviews got a dev response that they appreciated the feedback and were going to work on it. All of said reviews were made near launch time.

Fast forward to now: I'm looking for as many definitive opinions on whether combat was improved or not. All viewpoints are appreciated and wanted here--haters, lovers, devs, casual enjoyers, I'm interested in all of them. Thank you! :sleepyjill:
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Showing 1-10 of 10 comments
The nameless Gamer Jun 23, 2022 @ 11:10pm 
The combat has improved since launch time. Most of the problems with the combat were related to the dodge-cancel and attack speed for greatswords. Both issues were addressed. Also, ranged weapons with automatic lock-on have been fixed to prioritize airborne targets over grounded ones.
SFLiminality Jun 25, 2022 @ 2:28am 
Originally posted by The nameless Commander:
The combat has improved since launch time. Most of the problems with the combat were related to the dodge-cancel and attack speed for greatswords. Both issues were addressed. Also, ranged weapons with automatic lock-on have been fixed to prioritize airborne targets over grounded ones.

Makes me wonder if the demo is still the pre fixed version then because combat felt real chunky, and I couldn't dodge cancel. Just mashed X until things died while occasionally getting unavoidably stabbed in the face.
Originally posted by SFLiminality:
Originally posted by The nameless Commander:
The combat has improved since launch time. Most of the problems with the combat were related to the dodge-cancel and attack speed for greatswords. Both issues were addressed. Also, ranged weapons with automatic lock-on have been fixed to prioritize airborne targets over grounded ones.

Makes me wonder if the demo is still the pre fixed version then because combat felt real chunky, and I couldn't dodge cancel. Just mashed X until things died while occasionally getting unavoidably stabbed in the face.

Possibly. In the full game version, every melee attack can be dodge-canceled. Ranged ones can't if my memory serves, but the recovery time from pistol shots is VERY short and the later unlocked missile launcher and laser gun are mainly anti-boss weapons. Bosses have wide enough openings for those to be fired.
ThinkingStars  [developer] Jun 26, 2022 @ 2:50am 
Hi all, demo is still old version, new version has a lot of the stuff fixed, either at release or later thru a patch
SFLiminality Jun 26, 2022 @ 5:04pm 
Aah. My main area of concern is combat in action games. Since the demo is old, I guess I could buy the game and refund I don't like how it feels, but it sounds like you have to get some upgrades to really get the full feel of the combat, so I probably couldn't get to that point in the two hours. Definitely been burned before with flashy looking games in the trailers that wind up feeling pretty lackluster to play.
The nameless Gamer Jun 27, 2022 @ 12:10am 
Originally posted by SFLiminality:
Aah. My main area of concern is combat in action games. Since the demo is old, I guess I could buy the game and refund I don't like how it feels, but it sounds like you have to get some upgrades to really get the full feel of the combat, so I probably couldn't get to that point in the two hours. Definitely been burned before with flashy looking games in the trailers that wind up feeling pretty lackluster to play.

As someone who loves the game, I'll try to give you a picture without bias. The combat has a lot of variety to it: the MC can wield a total of 4 different types of melee weapons (two at a time can be equipped, one has two forms you can switch between) and three ranged weapons (one can be equipped at a time) as well as martial art attacks slightly similar to what you see in 2D fighting games. To defend from enemy attacks you can either perform a dodge-roll or airdash later, guard with an in-built energy shield or parry melee attacks with the correct timing. Energy projectiles can be deflected Star Wars-style with your melee weapons. With that said: the difficulty isn't too high. It's not a walk in the park alright, but you won't be dying left and right either. As long as you keep on top of dodging, parrying and not getting surrounded and swarmed by enemies, you're alright. Bosses are reasonably difficult. The game is generous with items. The game does allow you to feel more challenged by not upgrading your HP/defense/attack power or using weaker weapons.

Sorry about the wall of text, hope you found it helpful.
Last edited by The nameless Gamer; Jun 27, 2022 @ 12:16am
SFLiminality Jun 27, 2022 @ 2:11am 
Originally posted by The nameless Commander:
Originally posted by SFLiminality:
Aah. My main area of concern is combat in action games. Since the demo is old, I guess I could buy the game and refund I don't like how it feels, but it sounds like you have to get some upgrades to really get the full feel of the combat, so I probably couldn't get to that point in the two hours. Definitely been burned before with flashy looking games in the trailers that wind up feeling pretty lackluster to play.

As someone who loves the game, I'll try to give you a picture without bias. The combat has a lot of variety to it: the MC can wield a total of 4 different types of melee weapons (two at a time can be equipped, one has two forms you can switch between) and three ranged weapons (one can be equipped at a time) as well as martial art attacks slightly similar to what you see in 2D fighting games. To defend from enemy attacks you can either perform a dodge-roll or airdash later, guard with an in-built energy shield or parry melee attacks with the correct timing. Energy projectiles can be deflected Star Wars-style with your melee weapons. With that said: the difficulty isn't too high. It's not a walk in the park alright, but you won't be dying left and right either. As long as you keep on top of dodging, parrying and not getting surrounded and swarmed by enemies, you're alright. Bosses are reasonably difficult. The game is generous with items. The game does allow you to feel more challenged by not upgrading your HP/defense/attack power or using weaker weapons.

Sorry about the wall of text, hope you found it helpful.

That's useful info. Might have to check it out then. I don't NEED my game to be punishing but I do like a challenge. However, I don't like to have to gimp myself to get it. I guess we'll see if the game can impress me in less than 2 hours. I don't really care about cyberpunk, and I hear the story is kind of disjointed anyway, so it's going to have to be the combat.
Originally posted by SFLiminality:
I hear the story is kind of disjointed anyway, so it's going to have to be the combat.

The complete story in the game is a reward for thorough exploration and puzzle solving. There are lots of details you can miss unless you turn over every proverbial stone.
SFLiminality Jun 27, 2022 @ 2:45am 
Originally posted by The nameless Commander:
Originally posted by SFLiminality:
I hear the story is kind of disjointed anyway, so it's going to have to be the combat.

The complete story in the game is a reward for thorough exploration and puzzle solving. There are lots of details you can miss unless you turn over every proverbial stone.

Aaah. I didn't particularly enjoy opening every trashbag and garbage bin I found, soooo. I might miss out, haha.
Originally posted by SFLiminality:
Originally posted by The nameless Commander:

The complete story in the game is a reward for thorough exploration and puzzle solving. There are lots of details you can miss unless you turn over every proverbial stone.

Aaah. I didn't particularly enjoy opening every trashbag and garbage bin I found, soooo. I might miss out, haha.

Story pieces are found on data terminals and tablets, not in trash bins :D. Though, exploration is a part of this game and therefore you might enjoy a title focused entirely on combat more.
Last edited by The nameless Gamer; Jun 27, 2022 @ 3:37am
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Date Posted: Jun 23, 2022 @ 8:15pm
Posts: 10