Kingdom Rush Vengeance

Kingdom Rush Vengeance

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gottikkus Oct 17, 2020 @ 8:23am
Rotten Forest Tower
Looks like it's the weakest tower in the game, can't kill even weakest unit. Other towers look ok, but this one is completely useless to me. Maybe I miss something, maybe someone can explain how this tower can be any good?
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Showing 1-7 of 7 comments
valky Oct 17, 2020 @ 8:33am 
It's actually a pretty fancy tower given the stage.....the aoe damage & root is pretty nasty. Works well together with the shaman-ligthning bolt-evolved, or the zombie thingie + shaman (heal).

edit: the weakest tower would be the witch tower....funny but pointless
Last edited by valky; Oct 17, 2020 @ 8:39am
Johnny Thunder Oct 17, 2020 @ 9:12am 
the aoe damage is a joke & it's not worth taking it just for the root

the witch is pretty bad too but the silencing totem has situational usefulness.
Last edited by Johnny Thunder; Oct 17, 2020 @ 9:13am
valky Oct 17, 2020 @ 9:35am 
Originally posted by Johnny Thunder:
the aoe damage is a joke & it's not worth taking it just for the root

the witch is pretty bad too but the silencing totem has situational usefulness.



there are 2 or 3 stages, where it actually shines! specially the frog stuff....it either kils them right away or they get away with 10-20% health...(edit: add-in the orc blizzard-tower with AoE = fun)
Last edited by valky; Oct 17, 2020 @ 9:37am
Ghin Oct 17, 2020 @ 5:39pm 
the witch is kinda bad to compensate for you being able to place her tower in horrible spots and rally her forwards
Violent Rainbow Oct 18, 2020 @ 3:08am 
I thought it was useless at first but now it's one of my go to towers, it's great for slowing down fast enemies and enemies that attack in huge swarms all at once.
Too Metal Oct 18, 2020 @ 4:21am 
I would only strictly place it on tight junctions or as a back-line stalling tower. It does need support but its one of the better blockers.Too far from the support of barracks towers will impede its effectiveness at prolonging your stallers life( you can throw in a shaman for heals as well if you really dont want your units to die) its especially good against fast enemies with little hp. The sole purpose off "Fog of Despair" is to prolong the survival of any barracks units/heroes acting within the range of the tower. Evil treants, can aid stalling enemies for a short while. The "Roots of Evil" upgrade permits the tower to deal more damage against enemies ensnared within the roots, as well as buys time for other slow towers to act such as the Orc Shaman.
placing them on the inside of sharp bends, to maximise the area of the path covered by their awful range is a must. Its effectiveness decreases on straights so if the map doesnt cater for a tight bend dont bother using it.
Ideally, only invest in the tower only when you have enough money to upgrade it in one go its awful until level 4 and you need to buy the special abilities, especially Roots of Evil and Evil Treants. This is because there must be at least four enemies within range of the tower for its damage to be cost-effective, and the special abilities help to ensure this.
A fully upgraded Rotten Forest creates an extremely strong choke point. , Elite Harassers can be placed behind the tower to fire at trapped enemies, Goblin War Zeppelins can be placed in front of the tower and moved to the back of their rally point range and cover the forest for a very effective synergy.
Last edited by Too Metal; Oct 18, 2020 @ 4:21am
gottikkus Oct 18, 2020 @ 6:12am 
Thanks for your opinion, but I think Furnace is much better. For enemies without armor Furnace and Forest almost equal, but for armored enemies Forest has no damage. Furnace also stuns without upgrades and has much better upgrades.
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Date Posted: Oct 17, 2020 @ 8:23am
Posts: 7