MOBILE SUIT GUNDAM BATTLE OPERATION 2

MOBILE SUIT GUNDAM BATTLE OPERATION 2

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Alter (Banned) Nov 21, 2024 @ 12:38am
Discussing the Massive Console Update
For anyone who didn't already know, console just overhauled 30 MS in a single patch, including giving entirely new primaries/subweapons to some of them. Links to the patch changes themselves below, for context.

Generals: https://bo2.ggame.jp/en/info/?p=158157
Raids: https://bo2.ggame.jp/en/info/?p=158141
Supports: https://bo2.ggame.jp/en/info/?p=158166

Anyway, I'll just go over some of the highlights, because going in depth on all of them would pretty much be a ♥♥♥♥♥♥♥ dissertation. This is already going to be a long ass post.

My favorite highlight of all is the GBO2 subreddit whining about this or that unit not getting buffed.

Like... There are probably about 200 different units in this game that deserve anywhere from some mild touch-ups (the G3 Gundam) to massive overhauls (the Powered GM). They told us it was only going to be 30 units. Obviously, not EVERYTHING that needed buffs was going to get buffs. Of course, it's the GBO2 subreddit, there's just no pleasing those geeks.

I don't think the Rebawoo needed buffs, but as the world's foremost Rebawoo stan, I'm pretty okay with it.

The changes it did get are mostly QoL improvements, like the clunky knee cannons being more fluid, buffers on its legs and wing binders (i.e. the reasons you're always getting hit), and finally, FINALLY, anti-blast stabilizer. Thank ♥♥♥♥. It's ridiculous that it didn't have this to begin with, but we finally got there.

The Barzam went from being a big dumb hunk of ♥♥♥♥ to a capable midliner.

Seriously, what a glowup. Reliable build stun subweapon, vulcans actually dealing respectable build stun (felt like about 5%). It'll fill a somewhat similar role to the Jeda (which is still, after several years and a sizable nerf, one of the best 450 generals). Speaking of ass tier 450 generals that were turned into solid midliners:

The Cima Gelgoog, which now offers a real reason to play it over the Stutzer, and the G04, finally having a reason to exist.

The Cima Gelgoog's arm gatling is going up to machine gun range, and its vulcans actually DO something now. The G04 is getting better range and heat recovery on its arm beam gun (which was already not a bad weapon), but more importantly, it's getting an extra instant stun.

I think it's worth noting that the G04 is a non-support option with data link, which will make it a more appealing pick for maps like arctic base. It could always do this, it just... Wasn't worth playing before these changes.

The base Gelgoog buffs are legit insultingly bad.

I actually giggled. I have no idea what the hell they were thinking; they're so hard up on this thing of "we can't let an MS use a weapon it was never depicted with" but it was never depicted with the stupid jamming grenades either, so... What difference does it make?

I'm not sure why it wasn't one of the many candidates for "rapid fire version of your normal BR", because I can't think of a single MS in this game that would suddenly become overpowered if the generic Gelgoog BR got that treatment. If anything, some really garbage MS would benefit heavily from it.

The ZII being buffed from being the worst 600 general (like, by a wide ass margin) to being better than both the Zeta and the ReZel was not on my bingo card for 2024.

Granted, neither of those are real high bars to clear these days, but it's pretty funny when you consider that the ReZel was another one of the buffed units, and also... It's the ZII. It's hard to imagine it being better than -anything- right now.

The Psycommu Zaku III getting one single skill suddenly takes it from bottom tier to top tier.

Maybe that's an exaggeration, but honestly, I don't think it is. If this doesn't put it in the top 5 generals at cost, it'll be just outside of that. The Psycommu Zaku III actually had a really loaded kit and skill list, but it was all rendered irrelevant by the resolute equalizer that is "fat as ♥♥♥♥ general with no MA". Well, that's no longer the case anymore.

I do think they could've sped up the recovery on its torso beam cannon (even just to the speed of the one the normal Zaku III has), but still, this is a massive improvement.

Oh no, the Over.on is good now.

Well, at least it'll shake up the 600 meta a bit. The Over.on's only real limiting factor is that it was just too squishy for what it was trying to do. It's not anymore. 23k HP is a lot for a 600 general.

The Gabthley didn't really need buffs, but got them anyway.

I'd say the Gabthley in its current state was just below the top tier of 600 generals: Not quite as good, but good enough to hang. It has really solid melee damage (with the insane fedayeen rifle melee properties), vulcans on par with the Hyaku Shiki, a decent transformation, and potentially two instant stuns.

Its biggest limitation was actually that it was a little too squishy for a melee aggressor unit (yes, this is actually how you're supposed to play the Gabthley if you like not coming dead last in damage), which they addressed in part, and they also gave it a subweapon a little bit like the Hazenthley's beam guns, albeit stop to fire. I think they definitely could've allowed you to fire it while moving (and maybe increased the HP by another 1000),

The Ex-S might just be good again?

I mean, you still have the limitation of being a really fat target with no MA at a cost where every worthwhile general has that, but the DPS was always there, and now it's getting a lot more of it. It is, if nothing else, a bit less of a limitation to not have MA on something that's kind of a blue support that sometimes does transforming stuff. I'm not sure if the changes will be enough to make it meta relevant again, but I'm hoping.


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That's about it, actually. I don't have much to say about most of the raid and support changes, I found those a lot less interesting for the most part (and I play mostly raids, so that's saying something).

TLDR for the raids would be that the Proto Sazabi and EZZ got updated a bit to better deal with flying units, the Gundam Mk-V got a big improvement but will still probably struggle to make a case for itself with such a limited kit, the G05 got a treatment similar to the G04, the Z'Gok got a new subweapon, and the R-Jarja got some QoL changes. I actually forgot to try out the S Gundam changes, but they seemed pretty mild on paper.

TLDR for the supports would be that the GM Sniper might no longer be a straight up griefing pick (though I can't imagine anyone picking at 300 and up), the Zaku I Sniper might finally have a reason to switch off of the tank cannon, the Gelgoog Xanthos got some QoL changes, the Full Armor ZZ scares me again, and the HM Galbaldy Beta got buffed from being the worst AoZ unit to being... Probably still the worst AoZ unit. I also forgot to try out the Xeku Eins T2 buffs. Whoops. They look kinda mid though.

Anyway, thanks for coming to my TED talk, or whatever. Feel free to leave your own thoughts/predictions/questions/ etc.
Last edited by Alter; Nov 22, 2024 @ 2:17am
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Showing 1-15 of 30 comments
eEXM-21 Nov 21, 2024 @ 12:44am 
Small buffs on garbage suits and no mandatory nerfs on problematic overpowered dominating suits
Typical ♥♥♥♥ dev stuff, big deal
Last edited by eEXM-21; Nov 21, 2024 @ 12:45am
eEXM-21 Nov 21, 2024 @ 12:46am 
GBO2 is disease, and EoS is the only cure at this moment
Xero Nov 21, 2024 @ 12:53am 
Wow This dude is fast to rant about nerfs withing 10 minutes a new record. anyhow i am happy some of these suits are getting buffed. certain Cost battle felt repetitive using the suits that were basically better then the alternative. cant wait to run around as the Zaku 1 sniper and not its code fairy version
Alter (Banned) Nov 21, 2024 @ 1:16am 
Originally posted by Xero:
Wow This dude is fast to rant about nerfs withing 10 minutes a new record. anyhow i am happy some of these suits are getting buffed. certain Cost battle felt repetitive using the suits that were basically better then the alternative. cant wait to run around as the Zaku 1 sniper and not its code fairy version

He also has no idea what he's talking about, but that's nothing new.

Some of these changes are absolutely massive, particularly to things like the Barzam and the G04. The Barzam was one of the worst native 450 generals, and now it'll probably be roughly on par with the Jeda. The G04 was, uh... Not quite as bad as the Barzam but really not very good. Having two instant stuns and a really solid build stun will actually make it worth playing, especially since it's an option to get data link on a non-support (the only one that's native to 450, actually). The ZII buffs probably won't be enough to make it top tier, but it'll make it good enough to hang, which is especially nice considering it's available at default rank in the DP store.

Oh, yeah, I forgot to comment on the ReZel changes: They're mid as hell. They're even more mid when you consider the changes that the ZII got. The ReZel changes remind me a little of the Re-GZ Custom changes from awhile back: Sure, there's more reason to play it, but it's still just a strictly worse version of an existing meta pick.

Either way, there were a lot more good changes than bad. I'm really looking forward to some of these, especially the Rebawoo and the Cima Gelgoog.
Xero Nov 21, 2024 @ 1:29am 
Im curious how much damage the white dingo will do with the 2nd stage charge for the early prototype beam rifle. dame thing hits like a truck if you dont mind the reload time
Alter (Banned) Nov 21, 2024 @ 1:31am 
Originally posted by Xero:
Im curious how much damage the white dingo will do with the 2nd stage charge for the early prototype beam rifle. dame thing hits like a truck if you dont mind the reload time

Oh yeah I forgot to comment on that one too. Rip.

It hit for like 6300 on a general, which was about half HP. It's definitely still a meme, but it's at least less-bad now.
Xero Nov 21, 2024 @ 1:34am 
Oh the Raids at 300 are gonna hate being hit by this XD
VG Hermit Nov 21, 2024 @ 1:41am 
it's hard to take the gbo2 subreddit seriously, like remember when the first tier lists were being made for the ps4 version and people on there were treating it like it was gospel. even though the person making the list was too lazy to make a tier list for each cost. main excuse being is that all suits past lvl 1 were useless.
eEXM-21 Nov 21, 2024 @ 1:41am 
Sure somebody buffed plain ♥♥♥♥ Gelgoog that still won't understand how to use the damn shield
THIS WILL CHANGE TB AGGUY INFESTED 350 FOR GOOD
Alter (Banned) Nov 21, 2024 @ 1:42am 
Originally posted by Xero:
Oh the Raids at 300 are gonna hate being hit by this XD

It's hitting them that's the problem, especially in a meta where the TB Acguy runs the raids and the next best thing is probably still the Zaku Flipper.
Alter (Banned) Nov 21, 2024 @ 1:49am 
Originally posted by VG Hermit:
it's hard to take the gbo2 subreddit seriously, like remember when the first tier lists were being made for the ps4 version and people on there were treating it like it was gospel. even though the person making the list was too lazy to make a tier list for each cost. main excuse being is that all suits past lvl 1 were useless.

Some loser there commented "starving for a support" on a post someone made about the Zeta A2 recently.

Like... Shut the ♥♥♥♥ up lmao. We just got the MP Nu FF, Cannongan, NT-X. All THREE of those are phenomenal. There is really, truly no pleasing these people. They could release a 4-star support whose 7th step is the devs IRl supply dropping you a cure for cancer, reddit support mains would still find a reason to complain about it.
titansp Nov 21, 2024 @ 2:31am 
To anyone that asks January 22 2025 pc will get this unit adjustment
Snoopin' Nov 21, 2024 @ 2:35am 
Ex-S buffs in this day and age is crazy
Not against it doe
Cydonia (GBO2) Nov 21, 2024 @ 3:30am 
High Mobility Zaku II Late Model got better grenades it can use during HSM, smoke grenades, and Ex Boost.
chaos Nov 21, 2024 @ 4:17am 
grandpa rx 78 2 was forgotten again.
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