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I didn't notice anything was up (I hadn't seen him much, in fairness) til he started attacking the base, at which point something was noticeably wrong. Definitely scummy.
Sadly, while the bad PG players are quick to jump the gun with their melee, the decent ones will wait until they know you've already rolled and then run you down. There's just no easy solution to this thing. Like I said awhile back, explosives and piercing weapons are your least-worst option, but the PG is the most blatant pay to win bs I've ever seen in this game. Release Atlas had nothing on this. You could at least reliably stop that thing on approach.
now if it were a brawl game...... yeah idk i dont play brawl mode good luck i guess.
I've found Hyaku Shiki can be a pretty decent counter against the Perfect Gundam also due to its high beam resistance and strong melee. Their defensive shot only works when they have their main beam rifle out, their shield won't take many melee hits, and won't take any if you knock them down, which Hyaku Shiki is good at. Gotta be careful to avoid their counters though.
Perfect Gundam is really strong and the best front-line unit in 550 to advance with. But like all units, it relies on having team mates to back it up, since this is a teamwork oriented game. The shield will only block attacks from one angle, get two people flanking you from different sides and it doesn't do a whole lot of good. An aggressive team with multiple PGTB's pushing the front line is near unbeatable.
Edit: Breaking legs is also very good at countering Perfect Gundam tuberculosis. When I fight against other Perfect Gundams I usually try to hit their legs with the beam rifle, then bazooka, and then the low slash followed by a downswing on their legs which is great for breaking legs. Jegan (CH) is actually another suit I worry about because if they sneak up on me my legs are gone.
No Maneuver Armor + Bazooka shot = a dull suit😏
Yeah, ain't that the truth.
You can really tell, because while AoZ units get their share of favoritism, they're usually just the normal variety of broken. Good skill list, strong weapons, decent stats. When an AoZ unit is released, it's generally top tier, but it's not fundamentally game breaking; it's just very good. The Hazel Custom, the Hizack Cannon, the TR-5, the Owsla, the list goes on. The Woundwort and the GM SP III are more egregious examples I guess, but for the most part, this is accurate.
Meanwhile, when a Thunderbolt unit is released, it's the most gratuitous ♥♥♥♥ you've ever seen, and it's not the least bit subtle. We get double dodge rolls. We get insane mobility with more durability than that should afford. We get weapons that should be alt primaries as a whole ass collection of subweapons. Someone on that team desperately wants to blow Yasuo Ohtagaki, and it's just pathetic.
I really never got the Thunderbolt hype to begin with. It's like if Michael Bay directed Gundam. It's ass.
Boy I sure wish this was at all accurate.
I've said this before, but the legs curl backward when it's boosting, like with the vast majority of MS in the game, meaning the shield can easily block the bazooka shots. It's also stupidly mobile, and bazookas tend to have lower velocity. With good movement, it's pretty easy to juke them.
Even if you do hit, what now? They roll. It has a double dodge roll (better yet, it's not just LV2 emergency evasion, it's LV3 for some goofy ass reason). It's also very durable for what it is, and anyone with at least two neurons to rub together is running LV4 ballistic armor on it to shore up its low ballistic defense. Like, this is not the kind of MS where one stun (or even one knockdown) nets you a kill. The inverse can definitely be true though, because all it needs to do is stun you once and it can just delete you.
Even on my alt, the minute I hit that B+ to A- mark, the stuff I was doing stopped working to beat the Perfect Gundam, and that's still a vacation compared to A+ to S. I was emasculating PG players with the Jegan CH up to that point, but the minute people even have the faintest idea of what they're doing, the MS will just kinda do all the work for you.
If you're beating the PG with the Hyaku Shiki, they aren't playing the PG very well.
You have to knock them down multiple times to kill them. They just have to knock you down once and it's over. Beam resistance doesn't matter; this thing isn't trying to kill you with beam weapons, it's trying to kill you with melee weapons after it stuns you.
Double teaming it sounds like a nice strat until you consider you're devoting two people to take down one frontliner on the enemy team, which leaves 3 of your teammates to deal with the remaining... 4. In a vacuum, it works, but if the PG player allowed that to happen, he ****ed up. If he's thinking at all, he's sticking with his team. As I've said before, this thing being a general instead of a raid makes it infinitely more broken.
The way i see it, your team has to be good or else you just lose. or... you know, just hack the game to give yourself a dreissen with a fully auto bazooka
The problem is that it's both durable and slippery with the double dodge roll, so even if you devote multiple people to taking down one PG, he's not going to make that easy.
The other side of the issue is, again, there are like 3 of you on this one guy who also has at least a couple teammates with him, provided he's not an idiot who rushes in alone. Hell, in all likelihood, at least one of his teammates is also playing the Perfect Gundam, because I've seen a whole lot of that and I doubt it'll stop anytime soon.
The math just doesn't check out. Again, if this was a raid, generals would just blow it up on approach. You couldn't do this with 2 or 3 Psycho Zakus, but you can sure do it with 2 or 3 Perfect Gundams. This thing being a general with the kit that it has makes it so much more busted.
jesus christ
https://imgur.com/a/rmWWuqm
I love how none of the clowns playing the PGTB on my team managed to do more damage than I did, which was not a particularly high bar.