MOBILE SUIT GUNDAM BATTLE OPERATION 2

MOBILE SUIT GUNDAM BATTLE OPERATION 2

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Warning for the Future - Atlas (BC) | Edited
Shouldn't come to a surprise for most if you've been keeping eyes on upcoming suits, but the upcoming Atlas Gundam (BC) [TB] is apparently hot garbage.

Quick TLDR - 4 Star Suit Balancing is stupid. They release a game breaking 4 Star one moment, then a literal garbage 4 Star the next. Am I wrong for thinking they should be tested HEAVILY before being released?

The Duality of 4 Stars.
While you might have your powerful game breakers such as the Perfect Gundam (Pre-Nerf), or strong, bordering on busted suits like the Nu Gundam [HWS], you can also find the exact opposite which really makes you wonder if the devs are in it for the money or to KILL the game.

How does it make sense? Well, it doesn't! At least not to ME it doesn't!
You'd assume that 4 Stars are meant to be strong, but they release something completely cost breaking like the Perfect Gundam, which they KNEW was broken from the Playstation release.
You'd also assume that 4 Stars are meant to likely be viable, but the devs release a 4 Star that is literal garbage! Will it be buffed? Possibly! Will it be soon enough? Who the hell knows!

While I can understand something like the Nu HWS being VERY strong, after all, its a 700 Cost. I do not understand how simple balancing can be so overlooked for 4 Star Suits.
I'd IMAGINE 4 Stars are meant to be the equivalent to a "Poster Boy" for the game, care should be given to at least make the suit enjoyable to use.

Am I wrong for thinking that the 4 Stars should be tested HEAVILY before being implemented?

Edit - So, seems like after a good while? People have found a flow. Atlas (BC) seems to be an OK suit. Still, a 4 STAR that is JUST "OK" doesn't make much sense to me. So, I'm gonna continue to say that the devs just suck.
Last edited by Safety Spot; Jun 14, 2024 @ 10:13am
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Showing 1-15 of 17 comments
Safety Spot Jun 2, 2024 @ 6:09pm 
I know that Atlas (BC) JUST came out, but I still can't help but feel overwhelming disappointment towards the Devs, then again. I've always been disappointed in the Dev's lack of care towards MOST of the suits they implement.

I'm sure Alter if he sees this can either give the facts or a more rational explanation as he is probably a more skilled player then me.
I'm not one to talk about garbage suits. I'm not afraid of using the Mk. III every now and again, but from what I've been seeing? Its just overwhelmingly obvious how out of touch/ignorant the devs are.
Last edited by Safety Spot; Jun 2, 2024 @ 6:11pm
628 (Banned) Jun 2, 2024 @ 6:25pm 
No ♥♥♥♥, it's a F2P P2W game
628 (Banned) Jun 3, 2024 @ 1:34am 
High cost match is just a P2W garbage, better stick to 500 or below
628 (Banned) Jun 3, 2024 @ 2:11am 
Originally posted by Nobody watches your TTV:
Originally posted by Aran Smithy:
High cost match is just a P2W garbage, better stick to 500 or below
loto, to certain extent 7th.

lol
At least tanks and flight suits would never be everyone's choice since they are harder to master than normal MS
The prob with 550+ P2W suits is that they are less gimmicky and overpowered
Zabine Chareux Jun 3, 2024 @ 2:13am 
Nah, the worst *4 still goes to Narrative B-Packs, not the Atlas BC, because the former is just a *3 unit in terms of strength, but the devs somehow bumps it to *4, because it's a unit that was used by the protag.

Originally posted by Nobody watches your TTV:
The main issue is actually the range, its main railgun has only 350m range where as regular atlas has 400; and max output has 450m which means there is a range of 100m between which atlas (bc) can't combo its two main ranged options.

That's why you need to use the Railgun Max Output on the 300-350m range, and not from its maximum range at 450m, because you can actually chain all of the insta-stagger weapons that the Atlas BC have after you shoot the Max Output Railgun by walking towards the enemy while shooting normal Railgun & Grenade Launcher, which will stun-lock them for some time, then you go for the downswing melee which have fast startup animation time & covers quite a distance.

It's basically plays the same like the Heavy Gundam I0, but with more insta-stagger weapons, and also more tanky with its Sub-Arm skill.
FreedomX (Banned) Jun 3, 2024 @ 8:34am 
Originally posted by Safety Spot!:
Shouldn't come to a surprise for most if you've been keeping eyes on upcoming suits, but the upcoming Atlas Gundam (BC) [TB] is apparently hot garbage.

Quick TLDR - 4 Star Suit Balancing is stupid. They release a game breaking 4 Star one moment, then a literal garbage 4 Star the next. Am I wrong for thinking they should be tested HEAVILY before being released?

The Duality of 4 Stars.
While you might have your powerful game breakers such as the Perfect Gundam (Pre-Nerf), or strong, bordering on busted suits like the Nu Gundam [HWS], you can also find the exact opposite which really makes you wonder if the devs are in it for the money or to KILL the game.

How does it make sense? Well, it doesn't! At least not to ME it doesn't!
You'd assume that 4 Stars are meant to be strong, but they release something completely cost breaking like the Perfect Gundam, which they KNEW was broken from the Playstation release.
You'd also assume that 4 Stars are meant to likely be viable, but the devs release a 4 Star that is literal garbage! Will it be buffed? Possibly! Will it be soon enough? Who the hell knows!

While I can understand something like the Nu HWS being VERY strong, after all, its a 700 Cost. I do not understand how simple balancing can be so overlooked for 4 Star Suits.
I'd IMAGINE 4 Stars are meant to be the equivalent to a "Poster Boy" for the game, care should be given to at least make the suit enjoyable to use.

Am I wrong for thinking that the 4 Stars should be tested HEAVILY before being implemented?
The fact that it's clear they DON'T test the suits before releasing them is extremely disturbing because it says something about the developers and their competence.for the sake of this franchise I hope the way bandai manages games begins to backfire on them and their stock price
Well yeah BC Atlas is bad prob should has been support ms and if not fixing or anything this can be good cause surely no one get it (hopefully, so let them know how stupid is this raid), while at 600 this can be countered well by others like MPZZ and MPNu which should be the best gen choices at 600 (is it or?) or even get outshine by other raids like S gundam hell even one trick pony ReGZ lvl2.

This can also means the next 4 star might in between balanced/OP (middle ground) or not, as could come the last unicorn (support ver) or one of two gundams from hathaway since out nowhere 2 or 3 weeks before the Messer got added in.
Pine-kun Jun 5, 2024 @ 4:22pm 
dijeh's shrapnel bazooka also removes the barrier easily, and even with type disadvantage it can tear through nu(hws)'s HP.
Char Aznable Jun 5, 2024 @ 8:10pm 
4 star, 3 star, 2 star, doesn't even matter.

I've taken my two star, level 4 Hyaku Shiki into countless matches and beat up Nu Gundams, Sazabis, Moon Gundams, and other 4 star generals that I had no business beating in a level 4 two star raid suit.

What matters is team comp, team work, and team connection. I don't care how good you are, if two of your team mates disconnect, two of them have brain damage, and the other one is playing a sniper, you're gonna have a bad time.
FreedomX (Banned) Jun 6, 2024 @ 5:30am 
Originally posted by Pine-kun:
dijeh's shrapnel bazooka also removes the barrier easily, and even with type disadvantage it can tear through nu(hws)'s HP.
Even the Mu(hws)?! That's mf disturbing
RaggenZ Jun 8, 2024 @ 3:05am 
You sure? Japanese player having a blast with the raid Atlas and few YouTube seem to be getting better with it.
FreedomX (Banned) Jun 8, 2024 @ 9:54am 
Originally posted by RaggenZ:
You sure? Japanese player having a blast with the raid Atlas and few YouTube seem to be getting better with it.
Thar's exactly the problem! It's too powerful!
Alter Jun 11, 2024 @ 1:34am 
Originally posted by Safety Spot!:
I know that Atlas (BC) JUST came out, but I still can't help but feel overwhelming disappointment towards the Devs, then again. I've always been disappointed in the Dev's lack of care towards MOST of the suits they implement.

I'm sure Alter if he sees this can either give the facts or a more rational explanation as he is probably a more skilled player then me.
I'm not one to talk about garbage suits. I'm not afraid of using the Mk. III every now and again, but from what I've been seeing? Its just overwhelmingly obvious how out of touch/ignorant the devs are.

Wasn't expecting an actual shoutout of any kind.

The Atlas BC is really not bad. It's nowhere near as dumb as one would expect from a 4-star (especially one from Dunderbolt), but it's good at what it's trying to do. The max output railgun on a high HP target basically just does what the Traversia's shield cannon does. It'll be one of the better raids at 600; the problem is just that 600 raids are relatively underpowered on the whole, especially compared to the generals.

Look at the best 500 raids: Things like the Space NS V, Titania, Psycho Zaku II, Schuzrum Galluss. Look at 550: Jegan CH, Space NS V (again), Titania (again), Schuzrum Galluss (again), Psycho Zaku II (again), Psycommu Geara Doga, Zee Zulu. At 650: Narrative C, Varguil, Dijeh CA, Baund Doc, Jagd Doga GG, Jesta A.

Now, look at what 600 has: The S Gundam? The Zeta A1? The Modified Rick Dijeh? If we had the Luio Dijeh that'd certainly be up there, but we don't, because PC has a funny relationship with paid token pack units (I'm still not clear on why). All of the 600 raids I just mentioned are definitely strong, but something 600 is notorious for is that the meta is completely and utterly warped by overpowered generals, more than any cost in the game (even 700 isn't this bad; best 700 raids are powerful enough/have enough dirt that they can still make things happen). All the best 600 raids are fairly tame in the face of absolutely goofy ♥♥♥♥ like the MP Nu, MP ZZ, Anksha, Atlas, Hazenthley, even some LV2 stuff like the Geara Doga Kai and the Hazel Owsla. That's going to make ANY raid feel relatively weak. I mean, even the best supports don't have the kind of edge over the best generals that they should; the Assault Dijeh or Ground Hyaku Shiki Kai is probably as close as you're going to get, but an MP Nu is still going to roll right over them if it's played right. This is not an issue of the Atlas BC not being good enough, it's an issue of 600 generals just being grossly overtuned, even by the standards of overtuned generals.

All this to say: The Atlas BC is fine. It's not broken, but it's also not terrible. People just need to figure out how the hell to actually play it (it's definitely a shooting raid more so than anything else), and fully take advantage of its skill list.
Originally posted by RaggenZ:
You sure? Japanese player having a blast with the raid Atlas and few YouTube seem to be getting better with it.
Because cherrypicked matches exist for their videos.

I was watching akokura and some others on S- getting owned by the op generals at 600 when it first came out. It's not like this ms has any difficult to master gimmick(beside maybe hitting both part of downswing), it's just ironically too balanced compared to the meta-upsetting trend of the previous 4star releases.
Last edited by Nobody watches your TTV; Jun 12, 2024 @ 2:19pm
RaggenZ Jun 14, 2024 @ 12:43am 
Originally posted by Nobody watches your TTV:
Originally posted by RaggenZ:
You sure? Japanese player having a blast with the raid Atlas and few YouTube seem to be getting better with it.
Because cherrypicked matches exist for their videos.

I was watching akokura and some others on S- getting owned by the op generals at 600 when it first came out. It's not like this ms has any difficult to master gimmick(beside maybe hitting both part of downswing), it's just ironically too balanced compared to the meta-upsetting trend of the previous 4star releases.

People need to understand every suit first appearance need time and practice to adapt, Atlas BC can easily do 14k damage to support on 350mm range is pretty impressive.
Not to mention the potential Buff is possible, also if this come out on PC it will be a nightmare of support since the aiming is so easy, plus the gen in PC were more passive so we going to see more atlas bc shine
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Date Posted: Jun 2, 2024 @ 6:02pm
Posts: 17