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TBH, the Guard Custom is better used in space maps, because it got space terrain compatibility, AMBAC lv2 skill, and there's no shotgun users on space, so it's definitely less threatening.
Lastly, most people doesn't seems to understand how to play the Guard Custom properly, where they always stayed in mid-range + spamming its Shield Gatling, before they get chain-stunned to death by the enemy, instead of playing aggresively by going forward and using its godlike Beam Gun + vulcans combo...
One thing I do like about the suit is that it gives me time to watch other players and see how they react. Simple chads enjoying the adrenaline rush of it and then you have players that actually act like a mobile suit pilot. Bazooka shot dash back use some beams find cover use another weapon rush in melee for a bit. Enjoying the suit and having fun with its strengths. While you can spam and use meta cheese tactics like insane melee combo's or perma stagger someone ive always found that play style distasteful.
Flipper can flank and launch attacks at a support before the enemy can get turned onto it and the nacht and swing down multiple enemies when it gets it's own flank off
thats just 300-350 and if you want brawling raids the zaku alma steiner has both a shotgun and arm missiles for build stagger and a zook to insta as well as a 2 hit downswing albeit far squishier and then the DS for ultimate brawling capability as well
any experienced player that deals with a guard custom knows how to aim their downswing to hit the MS without hitting the shield anyhow