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When playing the Dolfr, you need to balanced your playstyle between the tank mode, and the high speed transformation mode, where you go forward when both the Smoke Discharger and APFSDS Round Cannon is available, so you can go forward without being detected by the enemy radar, and you can do the full combo APFSDS > Type-3 > HE > Type-3 Cannons on someone, before you get the hell out of there, and wait for the APFSDS and Smoke Discharger to reload again.
Same thing can also be applied with the Assault Guntank, where you go forward when both the Smoke Discharger and Gas Canister is available, so you can do the 220 mm Cannon > bump them > Gas Canister > turn around > 220 mm Cannon + anything while moving backwards and bailing out.
Slapping multiple Quick Loader parts really help you reduce the reload times on all of its weapons, including the Smoke Discharger, which also means lesser downtime in tank mode.
So yeah, both the Dolfr and Assault Guntank is basically opportunist units, where you go in and play aggresively when the time is right, and get out before the situation gets hairy. Don't force yourself to always in the front using the transformable mode, because you'll attract too much heat, and the enemy will going to focus you down.